layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
70710477cf
commit
a46093104c
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#pragma once
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#include "GrpDIB.h"
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class CBlockTexture;
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class CDibBar
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{
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public:
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CDibBar();
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virtual ~CDibBar();
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bool Create(HDC hdc, DWORD dwWidth, DWORD dwHeight);
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void Invalidate();
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void SetClipRect(const RECT & c_rRect);
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void ClearBar();
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void Render(int ix, int iy);
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protected:
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DWORD __NearTextureSize(DWORD dwSize);
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void __DivideTextureSize(DWORD dwSize, DWORD dwMax, DWORD * pdwxStep, DWORD * pdwxCount, DWORD * pdwxRest);
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CBlockTexture * __BuildTextureBlock(DWORD dwxPos, DWORD dwyPos, DWORD dwImageWidth, DWORD dwImageHeight, DWORD dwTextureWidth, DWORD dwTextureHeight);
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void __BuildTextureBlockList(DWORD dwWidth, DWORD dwHeight, DWORD dwMax=256);
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virtual void OnCreate(){}
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protected:
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CGraphicDib m_dib;
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std::vector<CBlockTexture *> m_kVec_pkBlockTexture;
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DWORD m_dwWidth;
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DWORD m_dwHeight;
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};
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