docs(port-plan): close migration prerequisite gaps
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@@ -7,12 +7,10 @@
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],
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"functions": {
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"CPythonPlayerEventHandler::GetSingleton": {
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"status": "N_A",
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"note": "singleton/ctor/dtor plumbing; NetPlay is a scene node"
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::~CPythonPlayerEventHandler": {
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"status": "N_A",
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"note": "singleton/ctor/dtor plumbing; NetPlay is a scene node"
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::OnClearAffects": {
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"status": "TODO"
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@@ -31,23 +29,13 @@
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"note": "reference fires only inside CInstanceBase::Transform() while IsWalking() and this frame's displacement <=1.0 (InstanceBase.cpp:1922-1930), 100ms throttle vs m_kPPosPrevWaiting; not ported. The old idle-standing resend (_tick_on_waiting) was removed 2026-09-22."
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},
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"CPythonPlayerEventHandler::OnMoving": {
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"status": "PORTED",
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"impl": [
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"project/net_play.gd:_on_local_moved"
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]
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::OnMove": {
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"status": "PORTED",
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"impl": [
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"project/net_play.gd:_on_local_moved"
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],
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"note": "first moved frame after _was_moving=false; resets the 300ms moving window"
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::OnStop": {
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"status": "PORTED",
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"impl": [
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"project/net_play.gd:_on_anim_state"
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]
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::OnWarp": {
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"status": "TODO"
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@@ -71,8 +59,7 @@
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::CPythonPlayerEventHandler": {
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"status": "N_A",
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"note": "singleton/ctor/dtor plumbing; NetPlay is a scene node"
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"status": "TODO"
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},
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"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::OnSetFlyTarget": {
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"status": "TODO"
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