2V0-g: port the .fnt font pipeline over a FreeType GDI emulation

CGraphicText, CGraphicFontTexture and CGraphicDib are the 40250 bodies
verbatim; CGraphicTextInstance is verbatim except that its D3D draws become
UI render commands (one image quad per glyph, Bar for cursor/underline).

- platform/Win32Gdi.cpp: the GDI subset those files call, over vendored
  FreeType 2.13.3, following GDI's LOGFONT cell height, win metrics and gasp
  rules; system font lookup with substitute and CJK fallback faces
- Win32Crt: MultiByteToWideChar / WideCharToMultiByte (UTF-8 and 1252 by
  hand, other code pages through iconv)
- CGraphicImageTexture memory textures: glyph pages reach Godot as
  "mem:<id>@<revision>"; Metin2PythonHost.memory_texture + Canvas cache
- Util.cpp code page / font face table, SetDefaultCodePage at boot,
  DefaultFont_* block, fnt resource type, GetMaxTextureWidth/Height
- TextTag, StringCodec, Arabic, Vietnamese copied from 40250
- tests: port.text (Tahoma 12 metrics, alignment, CP949), port.app_loop
  and python_host_test.gd now check glyph quads instead of text commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-23 14:17:25 +09:00
co-authored by Claude Opus 5.5
parent 141206cb69
commit afe63bfa61
272 changed files with 137097 additions and 316 deletions
+23
View File
@@ -12,7 +12,9 @@
#include <string>
#endif
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/variant/dictionary.hpp>
#include <godot_cpp/variant/packed_byte_array.hpp>
using namespace godot;
@@ -97,6 +99,24 @@ Array Metin2PythonHost::ui_render_commands() {
return out;
}
Ref<Image> Metin2PythonHost::memory_texture(const String &name, int64_t known_revision) {
UIMemoryTexture texture;
if (!UIRenderMemoryTexture(name.utf8().get_data(), &texture) || texture.width <= 0 || texture.height <= 0)
return Ref<Image>();
if (known_revision >= 0 && texture.revision == static_cast<std::uint32_t>(known_revision))
return Ref<Image>();
PackedByteArray rgba;
rgba.resize(static_cast<int64_t>(texture.argb.size()) * 4);
uint8_t *out = rgba.ptrw();
for (std::uint32_t argb : texture.argb) {
*out++ = static_cast<uint8_t>(argb >> 16);
*out++ = static_cast<uint8_t>(argb >> 8);
*out++ = static_cast<uint8_t>(argb);
*out++ = static_cast<uint8_t>(argb >> 24);
}
return Image::create_from_data(texture.width, texture.height, false, Image::FORMAT_RGBA8, rgba);
}
void Metin2PythonHost::stop() {
PythonBoot::Stop();
}
@@ -128,6 +148,7 @@ void Metin2PythonHost::ui_mouse_button(int, bool, int, int) {}
void Metin2PythonHost::ui_key(int, bool) {}
void Metin2PythonHost::ui_update() {}
Array Metin2PythonHost::ui_render_commands() { return Array(); }
Ref<Image> Metin2PythonHost::memory_texture(const String &, int64_t) { return Ref<Image>(); }
void Metin2PythonHost::stop() {
}
@@ -148,6 +169,8 @@ void Metin2PythonHost::_bind_methods() {
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_key", "key", "pressed"), &Metin2PythonHost::ui_key);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_update"), &Metin2PythonHost::ui_update);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_render_commands"), &Metin2PythonHost::ui_render_commands);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("memory_texture", "name", "known_revision"),
&Metin2PythonHost::memory_texture, DEFVAL(-1));
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("stop"), &Metin2PythonHost::stop);
}