Port 2V0 UI Python bindings and app module link surface
This commit is contained in:
@@ -11,6 +11,21 @@
|
||||
|
||||
#include "../PlatformStub.h"
|
||||
|
||||
void CPythonGraphic::SetViewport(float, float, float, float) { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::RestoreViewport() { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::SetOmniLight() { MT_PLATFORM_STUB(); }
|
||||
long CPythonGraphic::GenerateColor(float, float, float, float) { MT_PLATFORM_STUB(); return 0; }
|
||||
void CPythonGraphic::RenderUpButton(float, float, float, float) { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::RenderDownButton(float, float, float, float) { MT_PLATFORM_STUB(); }
|
||||
bool CPythonGraphic::SaveScreenShot(const char*) { MT_PLATFORM_STUB(); return false; }
|
||||
void CPythonGraphic::SetCursorPosition(int, int) { MT_PLATFORM_STUB(); }
|
||||
DWORD CPythonGraphic::GetAvailableMemory() { MT_PLATFORM_STUB(); return 0; }
|
||||
void CPythonGraphic::SetGameRenderState() { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::SetInterfaceRenderState() { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::PushState() { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::PopState() { MT_PLATFORM_STUB(); }
|
||||
void CPythonGraphic::SetGamma(float) { MT_PLATFORM_STUB(); }
|
||||
|
||||
void CPythonGraphic::RenderCoolTimeBox(float fxCenter, float fyCenter, float fRadius, float fTime)
|
||||
{
|
||||
MT_PLATFORM_STUB();
|
||||
|
||||
Reference in New Issue
Block a user