fix(rendering): checkpoint main-character recovery and visual regression work

Handle late main-character data, guarded model construction, bounded retries and map correction. Validate player model sources and add lifecycle and real-asset visual regressions.

Include pending material and character-selection changes, updated A1 screenshot, and the detailed rendering repair plan. Hair occlusion, full UI parity and final macOS package acceptance remain unfinished.
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shen
2026-09-08 08:52:30 +08:00
parent 8092ff44e2
commit c3a6fb973e
11 changed files with 620 additions and 23 deletions
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@@ -24,6 +24,10 @@
[`docs/SHINSOO-WORLD-RENDERING.md`](docs/SHINSOO-WORLD-RENDERING.md)(正式移植,Phase 2 bring-up 之后);
距参考图「目视等价」还差哪些保真化工作见 [`docs/PARITY-GAP.md`](docs/PARITY-GAP.md)。
当前进入游戏、模型/发型、贴地与技能栏问题的分阶段修复步骤,以及结合两个 Godot 项目的
对照验证和 macOS 包验收要求,见 [`docs/RENDERING-REPAIR-PLAN.md`](docs/RENDERING-REPAIR-PLAN.md)
(2026-09-08,实施计划;不表示其中工作已完成)。
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## 现状