fix: 装备属性面板避让逻辑 + 多项功能更新
- item_tooltip_view.gd: 新增 avoid_rect 属性,tooltip 与装备窗口重叠时自动推到左侧 - inventory_ui.gd: 悬停装备时传入窗口矩形作为避让区域 - 包含其他累积的功能开发和测试文件
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@@ -7,6 +7,7 @@ namespace fmt {
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static bool fill(const Node& root, Msm& out, std::string* err) {
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out = Msm{};
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out.base_model_gr2 = root.str("BaseModelFileName");
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out.motion_list_file = root.str("MotionListFileName");
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if (const Node* hd = root.group("HairData")) {
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out.hair_path = hd->str("PathName");
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for (const Node& h : hd->groups) {
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