fix: 装备属性面板避让逻辑 + 多项功能更新
- item_tooltip_view.gd: 新增 avoid_rect 属性,tooltip 与装备窗口重叠时自动推到左侧 - inventory_ui.gd: 悬停装备时传入窗口矩形作为避让区域 - 包含其他累积的功能开发和测试文件
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@@ -47,8 +47,10 @@ func _notification(what: int) -> void:
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NOTIFICATION_APPLICATION_RESUMED:
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_exit_background()
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NOTIFICATION_APPLICATION_FOCUS_IN, NOTIFICATION_WM_WINDOW_FOCUS_IN:
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_exit_background()
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focus_changed.emit(true)
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NOTIFICATION_APPLICATION_FOCUS_OUT, NOTIFICATION_WM_WINDOW_FOCUS_OUT:
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_enter_background()
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focus_changed.emit(false)
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NOTIFICATION_OS_MEMORY_WARNING:
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memory_warning.emit()
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@@ -70,6 +72,8 @@ func _enter_background() -> void:
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_bound_audio.save_volume()
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if _bound_audio.has_method("set_music_volume"):
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_bound_audio.set_music_volume(0.0)
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if _bound_audio.has_method("set_sound_volume"):
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_bound_audio.set_sound_volume(0.0)
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elif _bound_audio and _bound_audio.has_method("stop_bgm"):
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_bound_audio.stop_bgm()
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if _bound_client and _bound_client.has_method("suspend"):
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