fix(playable): close release validation lifecycle gaps
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@@ -34,6 +34,7 @@ fs.writeFileSync(process.env.MT_TEST_REPORT, JSON.stringify(report, null, 2));
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}
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case "$scenario" in
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cancel) exec node -e 'require("node:fs").writeFileSync(process.env.MT_TEST_OUTPUT + "/fake-child.pid", String(process.pid)); setInterval(() => {}, 1000)' ;;
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pass) write_report PASS; echo "PLAYABLE CLIENT: PASS" ;;
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soak-pass) write_report PASS; if [ "${MT_PLAYABLE_SUITE:-}" = "soak" ]; then sleep 3; fi; echo "PLAYABLE CLIENT: PASS" ;;
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exit3) write_report PASS; echo "PLAYABLE CLIENT: PASS"; exit 3 ;;
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