SpeedTreeLib: port 40250 wrapper/forest verbatim over a CSpeedTreeRT stand-in

Delete the platform proxy tree renderer and copy SpeedTreeWrapper, SpeedTreeForest,
SpeedTreeForestDirectX8, SpeedTreeConfig.h and VertexShaders.h from 40250. The SDK
SpeedTreeRT.h public API becomes the shim; the closed CSpeedTreeRT is reimplemented in
platform/SpeedTreeLib/SpeedTreeRT.cpp (procedural geometry, static lighting, single LOD,
DIVERGENT). Shims gain the D3D8 vertex shader declaration tokens, D3D_OK,
CreateVertexShader/DeleteVertexShader, ID3DXBuffer/D3DXAssembleShader, MessageBox and
__min/__max.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-28 13:31:57 +09:00
co-authored by Claude Opus 5.5
parent 86e602cb32
commit d817bd7cab
19 changed files with 4373 additions and 1516 deletions
@@ -0,0 +1,80 @@
{
"reference": "SpeedTreeLib/SpeedTreeForest.cpp",
"reference_sha256": "655f3a39fac7fd4e0c5a151a5c2ab21d94bee5035acf9045af23b78bf609d2aa",
"priority": "P4",
"contracts": [],
"functions": {
"CSpeedTreeForest::CSpeedTreeForest": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::CSpeedTreeForest"
]
},
"CSpeedTreeForest::~CSpeedTreeForest": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::~CSpeedTreeForest"
]
},
"CSpeedTreeForest::Clear": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::Clear"
]
},
"CSpeedTreeForest::GetMainTree": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::GetMainTree"
]
},
"CSpeedTreeForest::CreateInstance": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::CreateInstance"
]
},
"CSpeedTreeForest::DeleteInstance": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::DeleteInstance"
]
},
"CSpeedTreeForest::UpdateSystem": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::UpdateSystem"
]
},
"CSpeedTreeForest::AdjustExtents": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::AdjustExtents"
]
},
"CSpeedTreeForest::SetWindStrength": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::SetWindStrength"
]
},
"CSpeedTreeForest::SetupWindMatrices": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::SetupWindMatrices"
]
},
"CSpeedTreeForest::SetLight": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::SetLight"
]
},
"CSpeedTreeForest::SetFog": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForest.cpp:CSpeedTreeForest::SetFog"
]
}
}
}
@@ -0,0 +1,54 @@
{
"reference": "SpeedTreeLib/SpeedTreeForestDirectX8.cpp",
"reference_sha256": "7dd29079a158ed8af665e45ee1ed7b319732c5d33b5c8a8edcc458b5337c005a",
"priority": "P4",
"contracts": [],
"functions": {
"CSpeedTreeForestDirectX8::CSpeedTreeForestDirectX8": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::CSpeedTreeForestDirectX8"
]
},
"CSpeedTreeForestDirectX8::~CSpeedTreeForestDirectX8": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::~CSpeedTreeForestDirectX8"
]
},
"CSpeedTreeForestDirectX8::InitVertexShaders": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::InitVertexShaders"
],
"note": "verbatim; WRAPPER_USE_NO_WIND / no GPU placement in SpeedTreeConfig.h, so the shader path returns the FVF as in 40250"
},
"CSpeedTreeForestDirectX8::SetRenderingDevice": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::SetRenderingDevice"
],
"note": "verbatim; light 0 attributes reach the CSpeedTreeRT stand-in's static lighting; tone NEEDS_LIVE"
},
"CSpeedTreeForestDirectX8::UploadWindMatrix": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::UploadWindMatrix"
],
"note": "verbatim; WRAPPER_USE_NO_WIND / no GPU placement in SpeedTreeConfig.h, so the shader path returns the FVF as in 40250"
},
"CSpeedTreeForestDirectX8::UpdateCompundMatrix": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::UpdateCompundMatrix"
]
},
"CSpeedTreeForestDirectX8::Render": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeForestDirectX8.cpp:CSpeedTreeForestDirectX8::Render"
],
"note": "verbatim; render states as 40250 (branch CULL_CW, leaf/billboard passes); visual NEEDS_LIVE"
}
}
}
@@ -0,0 +1,231 @@
{
"reference": "SpeedTreeLib/SpeedTreeWrapper.cpp",
"reference_sha256": "938924f5303879f1b322ad48f11c974319471fcdcca616fcb958d8cf43469fa5",
"priority": "P4",
"contracts": [],
"functions": {
"CSpeedTreeWrapper::CSpeedTreeWrapper": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::CSpeedTreeWrapper"
]
},
"CSpeedTreeWrapper::SetVertexShaders": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetVertexShaders"
],
"note": "verbatim; WRAPPER_USE_NO_WIND / no GPU placement in SpeedTreeConfig.h, so the shader path returns the FVF as in 40250"
},
"CSpeedTreeWrapper::OnRenderPCBlocker": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::OnRenderPCBlocker"
],
"note": "verbatim; PC-blocker alpha visual NEEDS_LIVE"
},
"CSpeedTreeWrapper::OnRender": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::OnRender"
],
"note": "verbatim; visual NEEDS_LIVE"
},
"CSpeedTreeWrapper::~CSpeedTreeWrapper": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::~CSpeedTreeWrapper"
]
},
"CSpeedTreeWrapper::LoadTree": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::LoadTree"
]
},
"CSpeedTreeWrapper::SetupBuffers": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupBuffers"
]
},
"CSpeedTreeWrapper::SetupBranchBuffers": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupBranchBuffers"
],
"note": "verbatim. DIVERGENT input: CSpeedTreeRT is the closed IDV lib; platform/SpeedTreeLib/SpeedTreeRT.cpp stands in for it and yields procedural branch strips (height 1000, species from file name), not the .spt-computed geometry; visual NEEDS_LIVE"
},
"CSpeedTreeWrapper::SetupFrondBuffers": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupFrondBuffers"
],
"note": "verbatim; the CSpeedTreeRT stand-in reports no fronds (0 vertices), so palms/ferns lose their fronds -- DIVERGENT until the .spt engine is reproduced; NEEDS_LIVE"
},
"CSpeedTreeWrapper::SetupLeafBuffers": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupLeafBuffers"
],
"note": "verbatim. DIVERGENT input: the stand-in's leaf clusters and composite-atlas rects are hand-picked (not the .spt leaf-map texcoords); NEEDS_LIVE"
},
"CSpeedTreeWrapper::Advance": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::Advance"
]
},
"CSpeedTreeWrapper::MakeInstance": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::MakeInstance"
]
},
"CSpeedTreeWrapper::GetInstances": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::GetInstances"
]
},
"CSpeedTreeWrapper::DeleteInstance": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::DeleteInstance"
]
},
"CSpeedTreeWrapper::SetupBranchForTreeType": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupBranchForTreeType"
]
},
"CSpeedTreeWrapper::RenderBranches": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::RenderBranches"
],
"note": "verbatim; static-lit colours (LIGHT_STATIC, LIGHTING FALSE), stage-1 self-shadow modulate, ALPHAREF 84; visual NEEDS_LIVE"
},
"CSpeedTreeWrapper::SetupFrondForTreeType": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupFrondForTreeType"
]
},
"CSpeedTreeWrapper::RenderFronds": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::RenderFronds"
]
},
"CSpeedTreeWrapper::SetupLeafForTreeType": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetupLeafForTreeType"
]
},
"CSpeedTreeWrapper::UploadLeafTables": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::UploadLeafTables"
],
"note": "verbatim; WRAPPER_USE_NO_WIND / no GPU placement in SpeedTreeConfig.h, so the shader path returns the FVF as in 40250"
},
"CSpeedTreeWrapper::RenderLeaves": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::RenderLeaves"
],
"note": "verbatim; camera-facing leaf cards come from the stand-in's m_pLeafMapCoords (rebuilt from SetCamera); visual NEEDS_LIVE"
},
"CSpeedTreeWrapper::EndLeafForTreeType": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::EndLeafForTreeType"
]
},
"CSpeedTreeWrapper::RenderBillboards": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::RenderBillboards"
],
"note": "verbatim; the stand-in keeps billboards inactive (single LOD), so far trees never drop to billboards -- NEEDS_LIVE"
},
"CSpeedTreeWrapper::CleanUpMemory": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::CleanUpMemory"
]
},
"CSpeedTreeWrapper::PositionTree": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::PositionTree"
]
},
"CSpeedTreeWrapper::LoadTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::LoadTexture"
]
},
"CSpeedTreeWrapper::SetShaderConstants": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetShaderConstants"
],
"note": "verbatim; WRAPPER_USE_NO_WIND / no GPU placement in SpeedTreeConfig.h, so the shader path returns the FVF as in 40250"
},
"CSpeedTreeWrapper::SetPosition": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::SetPosition"
]
},
"CSpeedTreeWrapper::GetBoundingSphere": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::GetBoundingSphere"
]
},
"CSpeedTreeWrapper::CalculateBBox": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::CalculateBBox"
]
},
"CSpeedTreeWrapper::GetCollisionObjectCount": {
"status": "DIVERGENT",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::GetCollisionObjectCount"
],
"note": "verbatim; the stand-in returns one trunk CO_CYLINDER (radius 35, height 750), not the .spt collision objects"
},
"CSpeedTreeWrapper::GetCollisionObject": {
"status": "DIVERGENT",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::GetCollisionObject"
],
"note": "verbatim; the stand-in returns one trunk CO_CYLINDER (radius 35, height 750), not the .spt collision objects"
},
"CSpeedTreeWrapper::GetPosition": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::GetPosition"
]
},
"CSpeedTreeWrapper::GetTreeSize": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::GetTreeSize"
]
},
"CSpeedTreeWrapper::OnUpdateCollisionData": {
"status": "PORTED",
"impl": [
"extension/src/port/SpeedTreeLib/SpeedTreeWrapper.cpp:CSpeedTreeWrapper::OnUpdateCollisionData"
]
}
}
}