port: ItemData, ItemManager, PythonNonPlayer + LoadLocaleData (batch 2 P3-a)
Verbatim 40250 GameLib ItemData/ItemManager and UserInterface PythonNonPlayer(+Module) replace their pending stand-ins and the nonplayer module stub. LoadLocaleData's body moves into the platform CPythonApplication stand-in, so the select phase loads item_proto and mob_proto; CPythonSkill is still pending, so it returns false after the tables load. login_flow checks item 19 (Sword+9) and mob 101 (Wild Dog), offline and live. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -347,6 +347,7 @@ bool run_main_script_body(const char* lpCmdLine, std::string* error)
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initchr();
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initchrmgr();
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initPlayer();
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initNonPlayer();
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initChat();
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initnet();
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initeffect();
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