port: ItemData, ItemManager, PythonNonPlayer + LoadLocaleData (batch 2 P3-a)
Verbatim 40250 GameLib ItemData/ItemManager and UserInterface PythonNonPlayer(+Module) replace their pending stand-ins and the nonplayer module stub. LoadLocaleData's body moves into the platform CPythonApplication stand-in, so the select phase loads item_proto and mob_proto; CPythonSkill is still pending, so it returns false after the tables load. login_flow checks item 19 (Sword+9) and mob 101 (Wild Dog), offline and live. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
ce9f96398e
commit
f0564a7f12
@@ -191,3 +191,20 @@ auto CPythonSkill::SSkillData::GetType() const -> BYTE
|
||||
MT_PLATFORM_STUB();
|
||||
return mt_platform_stub_return<BYTE>();
|
||||
}
|
||||
|
||||
auto CPythonSkill::Destroy() -> void
|
||||
{
|
||||
MT_PLATFORM_STUB();
|
||||
}
|
||||
|
||||
auto CPythonSkill::RegisterSkillTable(const char *) -> bool
|
||||
{
|
||||
MT_PLATFORM_STUB();
|
||||
return mt_platform_stub_return<bool>();
|
||||
}
|
||||
|
||||
auto CPythonSkill::RegisterSkillDesc(const char *) -> bool
|
||||
{
|
||||
MT_PLATFORM_STUB();
|
||||
return mt_platform_stub_return<bool>();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user