feat(playable): 首个 Mac 联网内测版 STB-01 soak 工具与发布状态文档
- 新增 script/playable_soak.sh:先做 soak 配置/资源校验,无 --allow-gameplay 只校验不启动客户端;N(>=10) 次独立正常退出运行 + 墙钟 soak,失败即停止后续 运行并记 BLOCKED;写本批次 release-manifest.json 后聚合 - run_client_gate.sh:确认的故障代理对所有 suite 启动(共享场景的退出运行也经代理); soak 超时下限只约束 soak 客户端(validate_soak 增加 soak_client 参数) - 新增本地 127.0.0.1 故障代理、RSS 采样/内存判定、窗口/指标/流程模块及其测试 - forest_mob_render_test 输出 PASS/FAIL 标记,供 rendering_batch_test.sh 识别 - 新增 docs/FIRST-MAC-PLAYABLE-STATUS.md:如实记录 PASS/BLOCKED、已知问题与环境需求 - .gitignore 排除本地场景配置、凭据文件与运行输出 离线回归:rendering_batch_test.sh failures=0,playable_gate_test.sh PASS, node 夹具测试 PASS。未联网运行,未重建候选包。 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Ft3kXpNdLbKEfg5uDLfqVF
This commit is contained in:
@@ -10,8 +10,8 @@ mkdir -p "$output_dir"
|
||||
status=0
|
||||
env -u MT_ASSETS MT_TEST_MODE=render MT_RENDER_OUTPUT="$output_dir" \
|
||||
"$app_path/Contents/MacOS/mtgodot-poc" --quit-after 1800 >"$output_dir/client.log" 2>&1 || status=$?
|
||||
if [ "$status" -ne 0 ] || ! rg -q '^PKGRENDER: PASS$' "$output_dir/client.log" || \
|
||||
rg -q 'SCRIPT ERROR|^ERROR:|leaked at exit|shaders of type .* were never freed' "$output_dir/client.log"; then
|
||||
if [ "$status" -ne 0 ] || ! grep -qE '^PKGRENDER: PASS$' "$output_dir/client.log" || \
|
||||
grep -qE 'SCRIPT ERROR|Parse Error|^ERROR:|leaked at exit|shaders of type .* were never freed' "$output_dir/client.log"; then
|
||||
echo "FAIL: package load/exit gate (exit=$status): $output_dir/client.log"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
Reference in New Issue
Block a user