port 2A step 2: copy the 40250 header closure into the port mirror
76 closure headers (EterBase, EterLocale, EterPack, EterLib, GameLib, MilesLib, EffectLib, SphereLib, EterImageLib) copied by the new port_copy.py (CP949->UTF-8, LF, include-path case only); platform-class headers go to the mirror path too, as the interface platform/ implements. Six manual `// PORT:` edits (Random, Singleton, Pool, Stl, Utils, FlyTarget). - common/D3D8Types.h: D3D8 value types with SDK values/layout, opaque COM interfaces - common/shim/sdk (d3d8/d3dx8/mss) on every platform, common/shim/win32 off Windows - Win32Types/Win32Crt: HRESULT, GUID, LARGE_INTEGER, LOGFONT/TEXTMETRIC, _atoi64, CRITICAL_SECTION on std::recursive_mutex - header gate prepends each library's StdAfx.h (40250's precompiled header) port_gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). ScriptLib/EterPythonLib/UserInterface wait for 2P (their StdAfx includes Python). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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#ifndef __MILESLIB_CSOUNDBASE_H__
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#define __MILESLIB_CSOUNDBASE_H__
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#include <map>
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#include <vector>
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#include "SoundData.h"
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typedef struct SProvider
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{
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char* name;
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HPROVIDER hProvider;
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} TProvider;
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typedef std::map<DWORD, CSoundData*> TSoundDataMap;
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class CSoundBase
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{
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public:
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CSoundBase();
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virtual ~CSoundBase();
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void Initialize();
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void Destroy();
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CSoundData * AddFile(DWORD dwFileCRC, const char* filename);
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DWORD GetFileCRC(const char* filename);
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protected:
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static int ms_iRefCount;
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static HDIGDRIVER ms_DIGDriver;
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static TProvider * ms_pProviderDefault;
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static std::vector<TProvider> ms_ProviderVector;
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static TSoundDataMap ms_dataMap;
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static bool ms_bInitialized;
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};
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#endif
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