Commit Graph
8 Commits
Author SHA1 Message Date
shenleiandClaude Opus 5.5 54fa2c0fc3 npc-shops: generic NPC shop installer + mount shop 15 on NPC 20368
tools/server/item-mall-shop becomes tools/server/npc-shops with one
directory per shop (shop.conf + items.tsv) and install.sh <shop dir>.
New mount shop: 35 ride tickets on NPC 20368 (renamed 坐骑商人 via
NPC_NAME -> mob_names.txt) beside the stable boy in a1/b1/c1. Verified
on 203: 35 slots at the drafted prices, bought + used 71114 -> mounted.
zh overlay: 71118 虎坐骑券(黄), 20368 坐骑商人.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:38:37 +09:00
shenleiandClaude Opus 5.5 4bfc4244bd 商城按钮改为提示去找百店老板娘
203 没有网页商城,端口也没有网页窗口,系统菜单的商城按钮打开的是空窗口。
新 PORT 模块 mt_mallhint 替换 SystemDialog 的商城按钮和 GameWindow 的 mall 命令处理,
弹出提示框(并在聊天栏提示):商城物品请到各村杂货店旁的百店老板娘处购买。

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:17:28 +09:00
shenleiandClaude Opus 5.5 71d8f8c6e7 移动端界面大小设置:默认 600 逻辑高,系统选项可选 600/700/800
Android 上 40250 界面原先固定按 800 逻辑像素高排版,弹窗文字在手机上只有约 1 mm 高。
- UIScaleMode.h + host ui_scale.cpp:逻辑高度来自保存的设置(默认 600),ui_height.cfg 保存,下次启动生效;
  桌面可用 MT_UI_HEIGHT 测试
- app.GetUIHeight/GetAppliedUIHeight/SetUIHeight
- mt_uiscale PORT 模块:系统选项对话框加高一行,"界面大小 大/中/小",修改后聊天提示重启生效

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:10:51 +09:00
shenleiandClaude Opus 5.5 e33e41c12b 背包扩展到 5 页:服务端补丁 + DB 迁移 + 客户端 mt_inventory
- GameType.h: c_Inventory_Page_Count 2 -> 5; SQuickSlot.Position BYTE -> WORD
- quickslot 包/接口 pos 改为 WORD(CG/GC 5 字节),wire_classic 同步
- mt_inventory PORT 模块:inventorywindow.py 装备格 90 -> EQUIPMENT_SLOT_START 重映射、5 个小页签、
  自动药水高亮与 SelectItemWindow 扫描全部 5 页;40250 脚本保持不变
- tools/server/inventory-5-pages: server.patch(格子布局 +135、quickslot WORD)、migrate_db.py、README

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:37:44 +09:00
shenleiandClaude Opus 5.5 22d534c5eb Split vulkan_window.cpp by responsibility and render() into phases
VulkanWindow's 3000-line TU becomes sdl_window.cpp (window, events,
cursor, screenshot BMP), vk_device.cpp (device, swapchain, MSAA,
framebuffers), vk_pipelines.cpp (render passes, pipelines),
vk_resources.cpp (buffers, render targets, geometry), vk_textures.cpp
(textures, samplers, descriptors), vk_frame.cpp (render) and
ui_batches.cpp; vulkan_window.cpp keeps construction and timing stats.
Function bodies move verbatim.

render() now reads fence/acquire -> prepare_draws -> prepare_ui ->
write_draw_states -> record_passes -> record_readbacks -> submit ->
finish_readbacks -> present, with FrameDraws / Readback carrying the
locals that used to live across 500 lines.

Verified: login-screen screenshot byte-identical to HEAD; game-world
draw/vertex/index/UI counts identical; ctest, port_gate macos+android,
Android build pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:54:36 +09:00
shenleiandClaude Opus 5.5 eab5938072 host: cross-platform audio decode (Android has sound)
Replace the macOS-only AudioToolbox decoder with mt_host::decode_audio: a
RIFF/WAVE PCM parser plus vendored dr_mp3, resampled/remixed to 44.1 kHz
stereo float with SDL_ConvertAudioSamples. macOS and Android now share one
path; the AudioToolbox link is gone.

BGM is no longer cached in clips_ (a 5-minute track is ~100 MB of float):
only the playing track is kept, and a new one decodes on a worker thread
(the pack read stays on the main thread) so map changes do not stall.

host.audio_decode test: synthetic wav layouts + all 1578 pack .wav, 9 pack
.mp3 and 25 Client/BGM .mp3 decode (7060 s of audio in ~3.6 s on M2).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:11 +09:00
shenleiandClaude Opus 5.5 75d2dd8545 host: split src/host/main.cpp into translation units
main.cpp (4.5k lines) -> main.cpp (entry, args, synthetic benchmark) plus
vulkan_window, live_client, frame_policy, native_audio, texture_decode,
render_state, input_keymap, host_util. Bodies are moved verbatim; multi-line
VulkanWindow / NativeAudioEngine / FrameRatePolicy members are defined out of
line; one-line accessors stay inline. Anonymous namespace -> mt_host.

No behavior change: ctest 15/15, port_gate macos+android PASS, desktop
--live-client login screen and synthetic --draws runs unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:30:44 +09:00
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00