Commit Graph
9 Commits
Author SHA1 Message Date
shenleiandClaude Opus 5.5 85cd541560 quest zh: translate chunks 25-30 (old pirate, questscroll, quiz, skill groups); keep [TAG] whole when wrapping
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:19:29 +09:00
shenleiandClaude Opus 5.5 69d214ba20 quest zh: translate chunks 11-24 of translate.lua (3056/8477 strings)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:11:06 +09:00
shenleiandClaude Opus 5.5 c5ace7b848 quest zh: translate chunks 5-10 (1425 of 8477 strings)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:00:41 +09:00
shenleiandClaude Opus 5.5 f4995b9a73 zh quest text: biologist and Seon-Pyeong quests, couple ring, catacomb entry
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:53:19 +09:00
shenleiandClaude Opus 5.5 671155eecc zh quests: translate.lua builder + first 100 quest strings
40250 quests say gameforge.<quest>.<key>, loaded by game from
share/locale/<locale>/translate.lua at start. build_zh_translate_lua.py
lays the reviewed data/zh_40250/quest_translate_zh.tsv over the English
file line by line (nested tables kept), re-wraps at the quest window
width, and writes GBK with 0x5C trail bytes doubled. Deployed on 203;
blacksmith dialog shows Chinese.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:46:52 +09:00
shenleiandClaude Opus 5.5 54fa2c0fc3 npc-shops: generic NPC shop installer + mount shop 15 on NPC 20368
tools/server/item-mall-shop becomes tools/server/npc-shops with one
directory per shop (shop.conf + items.tsv) and install.sh <shop dir>.
New mount shop: 35 ride tickets on NPC 20368 (renamed 坐骑商人 via
NPC_NAME -> mob_names.txt) beside the stable boy in a1/b1/c1. Verified
on 203: 35 slots at the drafted prices, bought + used 71114 -> mounted.
zh overlay: 71118 虎坐骑券(黄), 20368 坐骑商人.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:38:37 +09:00
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00
shenleiandClaude Opus 5.5 a1ae69aa7a zh locale: pack locale_zh and add reviewed Chinese names
eterpack_pack writes locale packs in the original format (COMPRESS
entries, LZO+TEA index), and build_zh_locale.py packs locale/zh into
locale_zh.eix/.epk registered in pack/Index instead of leaving loose
files.

The reviewed translations for names and keys still in English are
kept apart from the server snapshot in data/zh_40250/*_zh_overlay.txt
(1,607 items, 231 mobs/NPCs, 45 locale_game keys) and override it at
build time. Only YMIR, the coordinate-named warp markers and the empty
TOOLTIP_UNSEAL_LEFT_TIME remain English.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 18:45:58 +09:00
shenandshen d3cf586849 render and server locale parity fixes 2026-09-28 00:18:37 -07:00