// Platform skeleton for EffectLib/SimpleLightData.h (40250 EffectLib/SimpleLightData.cpp), generated by platform_stub.py. // Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation. #include "EffectLib/StdAfx.h" #include "EffectLib/SimpleLightData.h" #include "../PlatformStub.h" CLightData::CLightData() { MT_PLATFORM_STUB(); } CLightData::~CLightData() { MT_PLATFORM_STUB(); } auto CLightData::GetRange(float, float &) -> void { MT_PLATFORM_STUB(); } auto CLightData::GetDuration() -> float { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CLightData::InitializeLight(D3DLIGHT8 &) -> void { MT_PLATFORM_STUB(); } auto CLightData::OnClear() -> void { MT_PLATFORM_STUB(); } auto CLightData::OnIsData() -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CLightData::OnLoadScript(CTextFileLoader &) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CLightData::DestroySystem() -> void { MT_PLATFORM_STUB(); } auto CLightData::New() -> CLightData * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CLightData::Delete(CLightData *) -> void { MT_PLATFORM_STUB(); } decltype(CLightData::ms_kPool) CLightData::ms_kPool{};