{ "reference": "GameLib/ActorInstanceData.cpp", "reference_sha256": "c8f4c28eeeac19e4d827d1c742477e46d2780acff230af49b74c668aac14a701", "priority": "P1", "contracts": [], "functions": { "CActorInstance::GetVirtualID": { "status": "TODO" }, "CActorInstance::SetVirtualID": { "status": "TODO" }, "CActorInstance::UpdateAttribute": { "status": "TODO" }, "CActorInstance::__CreateAttributeInstance": { "status": "TODO" }, "CActorInstance::GetRace": { "status": "TODO" }, "CActorInstance::SetRace": { "status": "TODO" }, "CActorInstance::SetHair": { "status": "TODO" }, "CActorInstance::SetShape": { "status": "TODO" }, "CActorInstance::ChangeMaterial": { "status": "TODO" }, "CActorInstance::GetPartItemID": { "status": "TODO" }, "CActorInstance::SetSpecularInfo": { "status": "TODO" }, "CActorInstance::SetSpecularInfoForce": { "status": "TODO" } } }