{ "reference": "GameLib/AreaTerrain.cpp", "reference_sha256": "2c870d36efd14de88a587ba6742ae9fb0ce29b98bf0a0180ad1e68168dea084f", "priority": "P4", "contracts": [], "functions": { "CTerrain::DestroySystem": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::DestroySystem" ] }, "CTerrain::New": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::New" ] }, "CTerrain::Delete": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::Delete" ] }, "CTerrain::CTerrain": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CTerrain" ] }, "CTerrain::~CTerrain": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::~CTerrain" ] }, "CTerrain::SetMapOutDoor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::SetMapOutDoor" ] }, "CTerrain::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::Clear" ] }, "CTerrain::Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::Initialize" ] }, "CTerrain::LoadMiniMapTexture": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadMiniMapTexture" ] }, "CTerrain::LoadShadowTexture": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadShadowTexture" ] }, "CTerrain::LoadShadowMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadShadowMap" ] }, "CTerrain::CopySettingFromGlobalSetting": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CopySettingFromGlobalSetting" ] }, "CTerrain::WE_GetHeightMapValue": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::WE_GetHeightMapValue" ] }, "CTerrain::GetNormal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetNormal" ] }, "CTerrain::GetHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetHeight" ] }, "CTerrain::CalculateNormal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CalculateNormal" ] }, "CTerrain::RAW_LoadTileMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_LoadTileMap" ] }, "CTerrain::LoadHeightMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadHeightMap" ] }, "CTerrain::LoadAttrMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadAttrMap" ] }, "CTerrain::isAttrOn": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::isAttrOn" ] }, "CTerrain::GetAttr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetAttr" ] }, "CTerrain::GetWaterHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetWaterHeight" ] }, "CTerrain::RAW_DeallocateSplats": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_DeallocateSplats" ] }, "CTerrain::RAW_AllocateSplats": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_AllocateSplats" ] }, "CTerrain::RAW_CountTiles": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_CountTiles" ] }, "CTerrain::RAW_GenerateSplat": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_GenerateSplat" ] }, "CTerrain::AddTexture32": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::AddTexture32" ] }, "CTerrain::PutImage32": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::PutImage32" ] }, "CTerrain::PutImage16": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::PutImage16" ] }, "CTerrain::SetCoordinate": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::SetCoordinate" ] }, "CTerrain::CalculateTerrainPatch": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CalculateTerrainPatch" ] }, "CTerrain::GetTerrainPatchPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetTerrainPatchPtr" ] }, "CTerrain::_CalculateTerrainPatch": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::_CalculateTerrainPatch" ] }, "CTerrain::AllocateMarkedSplats": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::AllocateMarkedSplats" ] }, "CTerrain::DeallocateMarkedSplats": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::DeallocateMarkedSplats" ] } } }