{ "reference": "GameLib/PropertyLoader.cpp", "reference_sha256": "03663008401a7e27c9b006d4ef300763d492b7fd7403750d2c19bb090a258a71", "priority": "P4", "contracts": [], "functions": { "CPropertyLoader::OnFolder": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/PropertyLoader.cpp:CPropertyLoader::OnFolder" ] }, "CPropertyLoader::OnFile": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/PropertyLoader.cpp:CPropertyLoader::OnFile" ] }, "CPropertyLoader::RegisterFile": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/PropertyLoader.cpp:CPropertyLoader::RegisterFile" ] }, "CPropertyLoader::SetPropertyManager": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/PropertyLoader.cpp:CPropertyLoader::SetPropertyManager" ] }, "CPropertyLoader::CPropertyLoader": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/PropertyLoader.cpp:CPropertyLoader::CPropertyLoader" ] }, "CPropertyLoader::~CPropertyLoader": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/PropertyLoader.cpp:CPropertyLoader::~CPropertyLoader" ] } } }