{ "reference": "GameLib/TerrainPatch.cpp", "reference_sha256": "8a3602750201762e063a2f39dc60c01695a3c2d2db448ceec71bee9754bb6aa0", "priority": "P4", "contracts": [], "functions": { "CTerrainPatch::SSoftwareTransformPatch::SSoftwareTransformPatch": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::SSoftwareTransformPatch" ] }, "CTerrainPatch::SSoftwareTransformPatch::~SSoftwareTransformPatch": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::~SSoftwareTransformPatch" ] }, "CTerrainPatch::SSoftwareTransformPatch::Create": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::Create" ] }, "CTerrainPatch::SSoftwareTransformPatch::Destroy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::Destroy" ] }, "CTerrainPatch::SSoftwareTransformPatch::__Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::__Initialize" ] }, "CTerrainPatch::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::Clear" ] }, "CTerrainPatch::BuildWaterVertexBuffer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::BuildWaterVertexBuffer" ] }, "CTerrainPatch::BuildTerrainVertexBuffer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::BuildTerrainVertexBuffer" ] }, "CTerrainPatch::__BuildSoftwareTerrainVertexBuffer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::__BuildSoftwareTerrainVertexBuffer" ] }, "CTerrainPatch::__BuildHardwareTerrainVertexBuffer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::__BuildHardwareTerrainVertexBuffer" ] }, "CTerrainPatch::SoftwareTransformPatch_UpdateTerrainLighting": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SoftwareTransformPatch_UpdateTerrainLighting" ] }, "CTerrainPatch::GetWaterFaceCount": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::GetWaterFaceCount" ] }, "CTerrainPatchProxy::CTerrainPatchProxy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::CTerrainPatchProxy" ] }, "CTerrainPatchProxy::~CTerrainPatchProxy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::~CTerrainPatchProxy" ] }, "CTerrainPatchProxy::SetCenterPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::SetCenterPosition" ] }, "CTerrainPatchProxy::IsIn": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::IsIn" ] }, "CTerrainPatchProxy::SoftwareTransformPatch_UpdateTerrainLighting": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::SoftwareTransformPatch_UpdateTerrainLighting" ] }, "CTerrainPatchProxy::HardwareTransformPatch_GetVertexBufferPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::HardwareTransformPatch_GetVertexBufferPtr" ] }, "CTerrainPatchProxy::SoftwareTransformPatch_GetTerrainVertexDataPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::SoftwareTransformPatch_GetTerrainVertexDataPtr" ] }, "CTerrainPatchProxy::GetWaterFaceCount": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::GetWaterFaceCount" ] }, "CTerrainPatchProxy::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::Clear" ] } } }