{ "reference": "../../Client/Eternexus/root/game.py", "reference_sha256": "3d3d016f99d7beb46369d2ce3887c7f6c3eb0605a9174a53cb8b57c7e669fccf", "priority": "P3", "contracts": [], "functions": { "GameWindow.__init__": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__init__" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__del__": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__del__" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.Open": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.Open" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.Close": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.Close" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__BuildKeyDict": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__BuildKeyDict" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressNumKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressNumKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__ClickBKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__ClickBKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressJKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressJKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressHKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressHKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressBKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressBKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressFKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressFKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressGKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressGKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__ReleaseGKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__ReleaseGKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressQKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressQKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__SetQuickSlotMode": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__SetQuickSlotMode" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__SetQuickPageMode": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__SetQuickPageMode" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PressQuickSlot": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PressQuickSlot" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__SelectQuickPage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__SelectQuickPage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ToggleDebugInfo": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ToggleDebugInfo" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__BuildDebugInfo": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__BuildDebugInfo" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__NotifyError": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__NotifyError" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ChangePKMode": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ChangePKMode" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnChangePKMode": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnChangePKMode" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StartGame": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StartGame" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.CheckGameButton": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.CheckGameButton" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshAlignment": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshAlignment" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshStatus": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshStatus" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshStamina": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshStamina" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshSkill": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshSkill" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshQuest": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshQuest" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshMessenger": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshMessenger" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshGuildInfoPage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshGuildInfoPage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshGuildBoardPage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshGuildBoardPage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshGuildMemberPage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshGuildMemberPage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshGuildMemberPageGradeComboBox": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshGuildMemberPageGradeComboBox" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshGuildSkillPage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshGuildSkillPage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshGuildGradePage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshGuildGradePage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshMobile": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshMobile" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMobileAuthority": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMobileAuthority" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnBlockMode": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnBlockMode" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OpenQuestWindow": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OpenQuestWindow" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.AskGuildName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.AskGuildName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ConfirmGuildName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ConfirmGuildName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.CancelGuildName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.CancelGuildName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.PopupMessage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.PopupMessage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OpenRefineDialog": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OpenRefineDialog" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.AppendMaterialToRefineDialog": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.AppendMaterialToRefineDialog" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RunUseSkillEvent": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RunUseSkillEvent" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ClearAffects": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ClearAffects" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetAffect": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetAffect" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ResetAffect": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ResetAffect" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_NEW_AddAffect": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_NEW_AddAffect" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_NEW_RemoveAffect": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_NEW_RemoveAffect" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ActivateSkillSlot": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ActivateSkillSlot" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.DeactivateSkillSlot": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.DeactivateSkillSlot" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshEquipment": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshEquipment" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshInventory": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshInventory" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshCharacter": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshCharacter" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnGameOver": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnGameOver" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OpenRestartDialog": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OpenRestartDialog" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ChangeCurrentSkill": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ChangeCurrentSkill" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetPCTargetBoard": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetPCTargetBoard" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshTargetBoardByVID": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshTargetBoardByVID" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshTargetBoardByName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshTargetBoardByName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__RefreshTargetBoard": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__RefreshTargetBoard" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetHPTargetBoard": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetHPTargetBoard" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.CloseTargetBoardIfDifferent": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.CloseTargetBoardIfDifferent" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.CloseTargetBoard": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.CloseTargetBoard" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OpenEquipmentDialog": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OpenEquipmentDialog" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetEquipmentDialogItem": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetEquipmentDialogItem" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetEquipmentDialogSocket": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetEquipmentDialogSocket" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetEquipmentDialogAttr": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetEquipmentDialogAttr" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ShowMapName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ShowMapName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_OpenAtlasWindow": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_OpenAtlasWindow" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnRecvWhisper": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnRecvWhisper" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnRecvWhisperSystemMessage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnRecvWhisperSystemMessage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnRecvWhisperError": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnRecvWhisperError" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RecvWhisper": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RecvWhisper" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnPickMoney": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnPickMoney" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnShopError": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnShopError" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnSafeBoxError": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnSafeBoxError" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnFishingSuccess": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnFishingSuccess" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnFishingNotifyUnknown": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnFishingNotifyUnknown" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnFishingWrongPlace": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnFishingWrongPlace" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnFishingNotify": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnFishingNotify" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnFishingFailure": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnFishingFailure" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnCannotPickItem": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnCannotPickItem" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnCannotMining": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnCannotMining" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnCannotUseSkill": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnCannotUseSkill" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnCannotShotError": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnCannotShotError" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StartPointReset": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StartPointReset" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StartShop": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StartShop" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.EndShop": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.EndShop" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshShop": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshShop" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SetShopSellingPrice": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SetShopSellingPrice" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StartExchange": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StartExchange" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.EndExchange": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.EndExchange" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshExchange": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RefreshExchange" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RecvPartyInviteQuestion": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RecvPartyInviteQuestion" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.AnswerPartyInvite": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.AnswerPartyInvite" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.AddPartyMember": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.AddPartyMember" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.UpdatePartyMemberInfo": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.UpdatePartyMemberInfo" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RemovePartyMember": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RemovePartyMember" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.LinkPartyMember": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.LinkPartyMember" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.UnlinkPartyMember": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.UnlinkPartyMember" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.UnlinkAllPartyMember": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.UnlinkAllPartyMember" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ExitParty": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ExitParty" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ChangePartyParameter": { 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"status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnDenyAddFriend" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnCloseAddFriendQuestionDialog": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnCloseAddFriendQuestionDialog" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OpenSafeboxWindow": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OpenSafeboxWindow" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RefreshSafebox": { 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"script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.CheckFocus": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.CheckFocus" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.SaveScreen": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.SaveScreen" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ShowConsole": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ShowConsole" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ShowName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ShowName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__IsShowName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__IsShowName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.HideName": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.HideName" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.ShowMouseImage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.ShowMouseImage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.HideMouseImage": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.HideMouseImage" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StartAttack": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StartAttack" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.EndAttack": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.EndAttack" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.MoveUp": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.MoveUp" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.MoveDown": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.MoveDown" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.MoveLeft": { "status": "RUN_AS_IS", "impl": [ 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game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StopLeft": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StopLeft" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.StopRight": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.StopRight" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.PickUpItem": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.PickUpItem" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnKeyDown": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnKeyDown" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnKeyUp": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnKeyUp" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMouseLeftButtonDown": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMouseLeftButtonDown" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMouseLeftButtonUp": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMouseLeftButtonUp" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PutItem": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PutItem" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PutMoney": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PutMoney" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__DropMoney": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__DropMoney" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__DropItem": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__DropItem" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.RequestDropItem": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.RequestDropItem" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__SendDropItemPacket": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__SendDropItemPacket" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMouseRightButtonDown": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMouseRightButtonDown" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMouseRightButtonUp": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMouseRightButtonUp" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMouseMiddleButtonDown": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMouseMiddleButtonDown" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnMouseMiddleButtonUp": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnMouseMiddleButtonUp" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnUpdate": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnUpdate" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.UpdateDebugInfo": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.UpdateDebugInfo" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnRender": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnRender" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnPressEscapeKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnPressEscapeKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnIMEReturn": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnIMEReturn" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.OnPressExitKey": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.OnPressExitKey" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_LoverInfo": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_LoverInfo" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_UpdateLovePoint": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_UpdateLovePoint" ], "evidence": [ 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40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_Cube_Failed": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_Cube_Failed" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_Cube_ResultList": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_Cube_ResultList" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_Cube_MaterialInfo": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_Cube_MaterialInfo" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_Highlight_Item": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_Highlight_Item" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_DragonSoulGiveQuilification": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_DragonSoulGiveQuilification" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_DragonSoulRefineWindow_Open": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_DragonSoulRefineWindow_Open" ], "evidence": [ 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modules through CEterPackManager" ] }, "GameWindow.BINARY_PrivateShop_Appear": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_PrivateShop_Appear" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.BINARY_PrivateShop_Disappear": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.BINARY_PrivateShop_Disappear" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PRESERVE_DayMode_Update": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PRESERVE_DayMode_Update" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__DayMode_Update": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__DayMode_Update" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__DayMode_OnCompleteChangeToLight": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__DayMode_OnCompleteChangeToLight" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__DayMode_OnCompleteChangeToDark": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__DayMode_OnCompleteChangeToDark" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__XMasBoom_Update": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__XMasBoom_Update" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__XMasBoom_Boom": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__XMasBoom_Boom" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PartyRequestQuestion": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PartyRequestQuestion" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__AnswerPartyRequest": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__AnswerPartyRequest" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PartyRequestDenied": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PartyRequestDenied" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__EnableTestServerFlag": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__EnableTestServerFlag" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__InGameShop_Show": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__InGameShop_Show" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__LoginLover": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__LoginLover" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__LogoutLover": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__LogoutLover" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__LoverNear": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__LoverNear" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__LoverFar": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__LoverFar" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__LoverDivorce": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__LoverDivorce" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "GameWindow.__PlayMusic": { "status": "RUN_AS_IS", "impl": [ "pack://game.py:GameWindow.__PlayMusic" ], "evidence": [ "script/verify_root_pack.py: game.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] } } }