/**************************************************************************/ /* dictionary.hpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #pragma once #include #include #include namespace godot { class Array; class StringName; class Variant; class Dictionary { static constexpr size_t DICTIONARY_SIZE = 8; alignas(8) uint8_t opaque[DICTIONARY_SIZE] = {}; friend class Variant; static struct _MethodBindings { GDExtensionTypeFromVariantConstructorFunc from_variant_constructor; GDExtensionPtrConstructor constructor_0; GDExtensionPtrConstructor constructor_1; GDExtensionPtrConstructor constructor_2; GDExtensionPtrDestructor destructor; GDExtensionPtrBuiltInMethod method_size; GDExtensionPtrBuiltInMethod method_is_empty; GDExtensionPtrBuiltInMethod method_clear; GDExtensionPtrBuiltInMethod method_assign; GDExtensionPtrBuiltInMethod method_sort; GDExtensionPtrBuiltInMethod method_merge; GDExtensionPtrBuiltInMethod method_merged; GDExtensionPtrBuiltInMethod method_has; GDExtensionPtrBuiltInMethod method_has_all; GDExtensionPtrBuiltInMethod method_find_key; GDExtensionPtrBuiltInMethod method_erase; GDExtensionPtrBuiltInMethod method_hash; GDExtensionPtrBuiltInMethod method_keys; GDExtensionPtrBuiltInMethod method_values; GDExtensionPtrBuiltInMethod method_duplicate; GDExtensionPtrBuiltInMethod method_duplicate_deep; GDExtensionPtrBuiltInMethod method_get; GDExtensionPtrBuiltInMethod method_get_or_add; GDExtensionPtrBuiltInMethod method_set; GDExtensionPtrBuiltInMethod method_is_typed; GDExtensionPtrBuiltInMethod method_is_typed_key; GDExtensionPtrBuiltInMethod method_is_typed_value; GDExtensionPtrBuiltInMethod method_is_same_typed; GDExtensionPtrBuiltInMethod method_is_same_typed_key; GDExtensionPtrBuiltInMethod method_is_same_typed_value; GDExtensionPtrBuiltInMethod method_get_typed_key_builtin; GDExtensionPtrBuiltInMethod method_get_typed_value_builtin; GDExtensionPtrBuiltInMethod method_get_typed_key_class_name; GDExtensionPtrBuiltInMethod method_get_typed_value_class_name; GDExtensionPtrBuiltInMethod method_get_typed_key_script; GDExtensionPtrBuiltInMethod method_get_typed_value_script; GDExtensionPtrBuiltInMethod method_make_read_only; GDExtensionPtrBuiltInMethod method_is_read_only; GDExtensionPtrBuiltInMethod method_recursive_equal; GDExtensionPtrIndexedSetter indexed_setter; GDExtensionPtrIndexedGetter indexed_getter; GDExtensionPtrKeyedSetter keyed_setter; GDExtensionPtrKeyedGetter keyed_getter; GDExtensionPtrKeyedChecker keyed_checker; GDExtensionPtrOperatorEvaluator operator_equal_Variant; GDExtensionPtrOperatorEvaluator operator_not_equal_Variant; GDExtensionPtrOperatorEvaluator operator_not; GDExtensionPtrOperatorEvaluator operator_equal_Dictionary; GDExtensionPtrOperatorEvaluator operator_not_equal_Dictionary; GDExtensionPtrOperatorEvaluator operator_in_Dictionary; GDExtensionPtrOperatorEvaluator operator_in_Array; } _method_bindings; static void init_bindings(); static void _init_bindings_constructors_destructor(); Dictionary(const Variant *p_variant); public: _FORCE_INLINE_ GDExtensionTypePtr _native_ptr() const { return const_cast(&opaque); } Dictionary(); Dictionary(const Dictionary &p_from); Dictionary(const Dictionary &p_base, int64_t p_key_type, const StringName &p_key_class_name, const Variant &p_key_script, int64_t p_value_type, const StringName &p_value_class_name, const Variant &p_value_script); Dictionary(Dictionary &&p_other); ~Dictionary(); int64_t size() const; bool is_empty() const; void clear(); void assign(const Dictionary &p_dictionary); void sort(); void merge(const Dictionary &p_dictionary, bool p_overwrite = false); Dictionary merged(const Dictionary &p_dictionary, bool p_overwrite = false) const; bool has(const Variant &p_key) const; bool has_all(const Array &p_keys) const; Variant find_key(const Variant &p_value) const; bool erase(const Variant &p_key); int64_t hash() const; Array keys() const; Array values() const; Dictionary duplicate(bool p_deep = false) const; Dictionary duplicate_deep(int64_t p_deep_subresources_mode = 1) const; Variant get(const Variant &p_key, const Variant &p_default) const; Variant get_or_add(const Variant &p_key, const Variant &p_default); bool set(const Variant &p_key, const Variant &p_value); bool is_typed() const; bool is_typed_key() const; bool is_typed_value() const; bool is_same_typed(const Dictionary &p_dictionary) const; bool is_same_typed_key(const Dictionary &p_dictionary) const; bool is_same_typed_value(const Dictionary &p_dictionary) const; int64_t get_typed_key_builtin() const; int64_t get_typed_value_builtin() const; StringName get_typed_key_class_name() const; StringName get_typed_value_class_name() const; Variant get_typed_key_script() const; Variant get_typed_value_script() const; void make_read_only(); bool is_read_only() const; bool recursive_equal(const Dictionary &p_dictionary, int64_t p_recursion_count) const; bool operator==(const Variant &p_other) const; bool operator!=(const Variant &p_other) const; bool operator!() const; bool operator==(const Dictionary &p_other) const; bool operator!=(const Dictionary &p_other) const; Dictionary &operator=(const Dictionary &p_other); Dictionary &operator=(Dictionary &&p_other); const Variant &operator[](const Variant &p_key) const; Variant &operator[](const Variant &p_key); #if GODOT_VERSION_MINOR >= 4 void set_typed(uint32_t p_key_type, const StringName &p_key_class_name, const Variant &p_key_script, uint32_t p_value_type, const StringName &p_value_class_name, const Variant &p_value_script); #endif }; } // namespace godot