{ "reference": "GameLib/ActorInstanceSync.cpp", "reference_sha256": "68a962794964e72f00b333ab935685e83d3cbb43aa8d29b3320656867321900b", "priority": "P0", "contracts": [], "functions": { "CActorInstance::__Push": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceSync.cpp:CActorInstance::__Push" ] }, "CActorInstance::TEMP_Push": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceSync.cpp:CActorInstance::TEMP_Push" ] }, "CActorInstance::__IsSyncing": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceSync.cpp:CActorInstance::__IsSyncing" ] }, "CActorInstance::IsPushing": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceSync.cpp:CActorInstance::IsPushing" ] } } }