{ "reference": "GameLib/MapManager.cpp", "reference_sha256": "6e20512dcbe73aeb9d49300667ce460bbd21bf4697a75a0d96fa1b57e7c8a4ff", "priority": "P4", "contracts": [], "functions": { "CMapManager::IsMapOutdoor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::IsMapOutdoor" ] }, "CMapManager::GetMapOutdoorRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetMapOutdoorRef" ] }, "CMapManager::CMapManager": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::CMapManager" ] }, "CMapManager::~CMapManager": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::~CMapManager" ] }, "CMapManager::IsSoftwareTilingEnable": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::IsSoftwareTilingEnable" ] }, "CMapManager::ReserveSoftwareTilingEnable": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::ReserveSoftwareTilingEnable" ] }, "CMapManager::Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::Initialize" ] }, "CMapManager::Create": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::Create" ] }, "CMapManager::Destroy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::Destroy" ] }, "CMapManager::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::Clear" ] }, "CMapManager::AllocMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::AllocMap" ] }, "CMapManager::LoadProperty": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::LoadProperty" ] }, "CMapManager::LoadMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::LoadMap" ] }, "CMapManager::IsMapReady": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::IsMapReady" ] }, "CMapManager::UnloadMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::UnloadMap" ] }, "CMapManager::UpdateMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::UpdateMap" ] }, "CMapManager::UpdateAroundAmbience": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::UpdateAroundAmbience" ] }, "CMapManager::GetHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetHeight" ] }, "CMapManager::GetTerrainHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetTerrainHeight" ] }, "CMapManager::GetWaterHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetWaterHeight" ] }, "CMapManager::BeginEnvironment": { "status": "ADAPTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::BeginEnvironment" ], "note": "40250 verbatim except the ApplyLight tag: (DWORD)mc_pcurEnvironmentData becomes (DWORD)(uintptr_t) (a 64-bit pointer does not narrow implicitly); only compared for equality, as in 40250.", "test": "project/python_game_render_test.gd" }, "CMapManager::EndEnvironment": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::EndEnvironment" ] }, "CMapManager::SetEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::SetEnvironmentData" ] }, "CMapManager::SetEnvironmentDataPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::SetEnvironmentDataPtr" ] }, "CMapManager::ResetEnvironmentDataPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::ResetEnvironmentDataPtr" ] }, "CMapManager::BlendEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::BlendEnvironmentData" ] }, "CMapManager::RegisterEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::RegisterEnvironmentData" ] }, "CMapManager::GetCurrentEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetCurrentEnvironmentData" ] }, "CMapManager::GetEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetEnvironmentData" ] }, "CMapManager::RefreshPortal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::RefreshPortal" ] }, "CMapManager::ClearPortal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::ClearPortal" ] }, "CMapManager::AddShowingPortalID": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::AddShowingPortalID" ] }, "CMapManager::AllocEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::AllocEnvironmentData" ] }, "CMapManager::DeleteEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::DeleteEnvironmentData" ] }, "CMapManager::LoadEnvironmentData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::LoadEnvironmentData" ] }, "CMapManager::GetShadowMapColor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetShadowMapColor" ] }, "CMapManager::GetRenderedSplatNum": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetRenderedSplatNum" ] }, "CMapManager::GetRenderedGraphicThingInstanceNum": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetRenderedGraphicThingInstanceNum" ] }, "CMapManager::GetNormal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetNormal" ] }, "CMapManager::isPhysicalCollision": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::isPhysicalCollision" ] }, "CMapManager::isAttrOn": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::isAttrOn" ] }, "CMapManager::GetAttr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetAttr" ] }, "CMapManager::SetTerrainRenderSort": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::SetTerrainRenderSort" ] }, "CMapManager::SetTransparentTree": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::SetTransparentTree" ] }, "CMapManager::GetTerrainRenderSort": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetTerrainRenderSort" ] }, "CMapManager::GetBaseXY": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::GetBaseXY" ] }, "CMapManager::__LoadMapInfoVector": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapManager.cpp:CMapManager::__LoadMapInfoVector" ] } } }