// Platform skeleton for EterGrnLib/Material.h (40250 EterGrnLib/Material.cpp), generated by platform_stub.py. // Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation. #include "EterGrnLib/StdAfx.h" #include "EterGrnLib/Material.h" #include "../PlatformStub.h" auto CGrannyMaterial::CreateSphereMap(UINT, const char *) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::DestroySphereMap() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::TranslateSpecularMatrix(float, float, float) -> void { MT_PLATFORM_STUB(); } decltype(CGrannyMaterial::ms_matSpecular) CGrannyMaterial::ms_matSpecular{}; decltype(CGrannyMaterial::ms_v3SpecularTrans) CGrannyMaterial::ms_v3SpecularTrans{}; CGrannyMaterial::CGrannyMaterial() { MT_PLATFORM_STUB(); } CGrannyMaterial::~CGrannyMaterial() { MT_PLATFORM_STUB(); } auto CGrannyMaterial::Destroy() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::Copy(CGrannyMaterial &) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::IsEqual(granny_material *) const -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::IsIn(const char *, int *) -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::SetSpecularInfo(BOOL, float, BYTE) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::ApplyRenderState() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::RestoreRenderState() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::Initialize() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::CreateFromGrannyMaterialPointer(granny_material *) -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::SetImagePointer(int, CGraphicImage *) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::GetType() const -> CGrannyMaterial::EType { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::GetImagePointer(int) const -> CGraphicImage * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::GetDiffuseTexture() const -> const CGraphicTexture * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::GetOpacityTexture() const -> const CGraphicTexture * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::GetD3DTexture(int) const -> LPDIRECT3DTEXTURE8 { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::__GetImagePointer(const char *) -> CGraphicImage * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::__IsSpecularEnable() const -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::__GetSpecularPower() const -> float { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterial::__ApplyDiffuseRenderState() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::__RestoreDiffuseRenderState() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::__ApplySpecularRenderState() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterial::__RestoreSpecularRenderState() -> void { MT_PLATFORM_STUB(); } decltype(CGrannyMaterial::ms_akSphereMapInstance) CGrannyMaterial::ms_akSphereMapInstance{}; CGrannyMaterialPalette::CGrannyMaterialPalette() { MT_PLATFORM_STUB(); } CGrannyMaterialPalette::~CGrannyMaterialPalette() { MT_PLATFORM_STUB(); } auto CGrannyMaterialPalette::Clear() -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterialPalette::Copy(const CGrannyMaterialPalette &) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterialPalette::RegisterMaterial(granny_material *) -> DWORD { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterialPalette::SetMaterialImagePointer(const char *, CGraphicImage *) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterialPalette::SetMaterialData(const char *, const SMaterialData &) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterialPalette::SetSpecularInfo(const char *, BOOL, float) -> void { MT_PLATFORM_STUB(); } auto CGrannyMaterialPalette::GetMaterialRef(DWORD) -> CGrannyMaterial & { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CGrannyMaterialPalette::GetMaterialCount() const -> DWORD { MT_PLATFORM_STUB(); return mt_platform_stub_return(); }