// Platform skeleton for EterLib/GrpDetector.h (40250 EterLib/GrpDetector.cpp), generated by platform_stub.py. // Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation. #include "EterLib/StdAfx.h" #include "EterLib/GrpDetector.h" #include "../PlatformStub.h" auto D3D_SModeInfo::GetString(std::string *) -> void { MT_PLATFORM_STUB(); } auto D3D_CAdapterDisplayModeList::Build(IDirect3D8 &, D3DFORMAT, UINT) -> void { MT_PLATFORM_STUB(); } auto D3D_CAdapterDisplayModeList::GetDisplayModeNum() -> UINT { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterDisplayModeList::GetPixelFormatNum() -> UINT { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterDisplayModeList::GetDisplayModer(UINT) -> const D3DDISPLAYMODE & { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterDisplayModeList::GetPixelFormatr(UINT) -> const D3DFORMAT & { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDeviceInfo::Build(IDirect3D8 &, UINT, UINT, D3D_CAdapterDisplayModeList &, PFNCONFIRMDEVICE) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDeviceInfo::Find(UINT, UINT, UINT, BOOL, UINT *) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDeviceInfo::GetD3DModeInfoNum() -> UINT { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDeviceInfo::GetString(std::string *) -> void { MT_PLATFORM_STUB(); } auto D3D_CDeviceInfo::FindDepthStencilFormat(IDirect3D8 &, UINT, D3DDEVTYPE, D3DFORMAT, D3DFORMAT *) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDeviceInfo::GetD3DModeInfor(UINT) -> D3D_SModeInfo & { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDeviceInfo::GetD3DModeInfop(UINT) -> D3D_SModeInfo * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } decltype(D3D_CDeviceInfo::msc_aszD3DDevDesc) D3D_CDeviceInfo::msc_aszD3DDevDesc{}; decltype(D3D_CDeviceInfo::msc_aeD3DDevType) D3D_CDeviceInfo::msc_aeD3DDevType{}; auto D3D_CAdapterInfo::Find(UINT, UINT, UINT, BOOL, UINT *, UINT *) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterInfo::Build(IDirect3D8 &, UINT, PFNCONFIRMDEVICE) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterInfo::GetString(std::string *) -> void { MT_PLATFORM_STUB(); } auto D3D_CAdapterInfo::GetDesktopD3DDisplayModer() -> D3DDISPLAYMODE & { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterInfo::GetDesktopD3DDisplayModep() -> D3DDISPLAYMODE * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterInfo::GetD3DDeviceInfop(UINT) -> D3D_CDeviceInfo * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CAdapterInfo::GetD3DModeInfop(UINT, UINT) -> D3D_SModeInfo * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } D3D_CDisplayModeAutoDetector::D3D_CDisplayModeAutoDetector() { MT_PLATFORM_STUB(); } D3D_CDisplayModeAutoDetector::~D3D_CDisplayModeAutoDetector() { MT_PLATFORM_STUB(); } auto D3D_CDisplayModeAutoDetector::Find(UINT, UINT, UINT, BOOL, UINT *, UINT *, UINT *) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDisplayModeAutoDetector::Build(IDirect3D8 &, PFNCONFIRMDEVICE) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDisplayModeAutoDetector::GetD3DAdapterInfop(UINT) -> D3D_CAdapterInfo * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDisplayModeAutoDetector::GetD3DModeInfop(UINT, UINT, UINT) -> D3D_SModeInfo * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3D_CDisplayModeAutoDetector::GetString(std::string *) -> void { MT_PLATFORM_STUB(); }