extends SceneTree const UiAssets = preload("res://ui/ui_assets.gd") func _init() -> void: var root := "../assets" var img: Image = UiAssets.load_dds_image("../assets/ETC/ymir work/ui/public.dds") if img: print("Loaded public.dds: size=", img.get_size(), " format=", img.get_format()) for y in range(232, 240): var row := "" for x in range(121, 130): var p := img.get_pixel(x, y) row += "(%.1f,%.1f,%.1f,%.1f) " % [p.r, p.g, p.b, p.a] print("y=", y, ": ", row) quit(0)