# test_monarch_election_ui_parity.gd —— 40250 帝国君主大选投票公示系统回归测试 extends SceneTree const SystemClass = preload("res://monarch_election_ui_system.gd") var _passed: int = 0 var _failed: int = 0 func _assert(cond: bool, msg: String) -> void: if cond: _passed += 1 print(" [PASS] %s" % msg) else: _failed += 1 printerr(" [FAIL] %s" % msg) func _init() -> void: print("\n=== Running test_monarch_election_ui_parity (Batch 28 Direction 3) ===") _test_candidacy_registration_rules() _test_voting_mechanics() _test_election_conclusion_and_monarch_inauguration() _test_monarch_privileges() print("\n=== Result: %d Passed, %d Failed ===" % [_passed, _failed]) if _failed == 0: print("ALL TESTS PASSED!\n") else: printerr("SOME TESTS FAILED!\n") quit(0 if _failed == 0 else 1) func _test_candidacy_registration_rules() -> void: print("\n--- Test 1: Candidacy Registration Rules (Lv 50+, 1M Gold) ---") var m = SystemClass.new() # 1. Reject when stage is CLOSED var r1 = m.register_candidacy(1, "PlayerA", SystemClass.EMPIRE_SHINSOO, 60, 2000000, "For the Empire!") _assert(r1["error_code"] == "CANDIDACY_NOT_OPEN", "Reject registration when stage is CLOSED") # Set stage to CANDIDACY m.set_election_stage(SystemClass.EMPIRE_SHINSOO, SystemClass.STATUS_CANDIDACY) # 2. Reject level < 50 var r2 = m.register_candidacy(2, "PlayerB", SystemClass.EMPIRE_SHINSOO, 49, 2000000, "I am young") _assert(r2["error_code"] == "LEVEL_TOO_LOW", "Reject candidacy for level < 50") # 3. Reject insufficient gold (< 1M) var r3 = m.register_candidacy(3, "PlayerC", SystemClass.EMPIRE_SHINSOO, 55, 500000, "I am poor") _assert(r3["error_code"] == "INSUFFICIENT_GOLD", "Reject candidacy when gold < 1,000,000") # 4. Valid registration var r4 = m.register_candidacy(1, "CandidateAlpha", SystemClass.EMPIRE_SHINSOO, 70, 2000000, "Glory to Shinsoo!") _assert(r4["success"] == true, "Registered CandidateAlpha successfully") _assert(r4["gold_cost"] == 1000000, "Deducted 1,000,000 gold deposit") _assert(m.candidates[SystemClass.EMPIRE_SHINSOO].size() == 1, "Candidates count is 1") # 5. Reject duplicate registration var r5 = m.register_candidacy(1, "CandidateAlpha", SystemClass.EMPIRE_SHINSOO, 70, 2000000, "Duplicate") _assert(r5["error_code"] == "ALREADY_REGISTERED", "Reject duplicate candidacy registration") func _test_voting_mechanics() -> void: print("\n--- Test 2: Voting Eligibility & One-Vote-Per-Citizen Limit ---") var m = SystemClass.new() m.set_election_stage(SystemClass.EMPIRE_SHINSOO, SystemClass.STATUS_CANDIDACY) m.register_candidacy(101, "CandidateOne", SystemClass.EMPIRE_SHINSOO, 65, 2000000, "Manifesto 1") m.register_candidacy(102, "CandidateTwo", SystemClass.EMPIRE_SHINSOO, 75, 2000000, "Manifesto 2") # Reject voting when still in CANDIDACY stage var r_fail_stage = m.cast_vote(501, SystemClass.EMPIRE_SHINSOO, 60, 101) _assert(r_fail_stage["error_code"] == "VOTING_NOT_OPEN", "Reject voting when stage != STATUS_VOTING") # Advance to VOTING stage m.set_election_stage(SystemClass.EMPIRE_SHINSOO, SystemClass.STATUS_VOTING) # Reject voter level < 50 var r_low_voter = m.cast_vote(502, SystemClass.EMPIRE_SHINSOO, 45, 101) _assert(r_low_voter["error_code"] == "VOTER_LEVEL_TOO_LOW", "Reject voter with level < 50") # Valid vote var r_vote1 = m.cast_vote(501, SystemClass.EMPIRE_SHINSOO, 60, 101) _assert(r_vote1["success"] == true, "Citizen 501 successfully voted for CandidateOne") _assert(m.candidates[SystemClass.EMPIRE_SHINSOO][0].votes == 1, "CandidateOne has 1 vote") # Reject duplicate vote var r_dup_vote = m.cast_vote(501, SystemClass.EMPIRE_SHINSOO, 60, 102) _assert(r_dup_vote["error_code"] == "ALREADY_VOTED", "Reject duplicate vote from same citizen") # Another citizen votes for CandidateTwo m.cast_vote(503, SystemClass.EMPIRE_SHINSOO, 60, 102) m.cast_vote(504, SystemClass.EMPIRE_SHINSOO, 60, 102) _assert(m.candidates[SystemClass.EMPIRE_SHINSOO][1].votes == 2, "CandidateTwo has 2 votes") func _test_election_conclusion_and_monarch_inauguration() -> void: print("\n--- Test 3: Election Conclusion & Winner Inauguration ---") var m = SystemClass.new() m.set_election_stage(SystemClass.EMPIRE_CHUNJO, SystemClass.STATUS_CANDIDACY) m.register_candidacy(201, "ChunjoHero", SystemClass.EMPIRE_CHUNJO, 80, 2000000, "Pledge") m.register_candidacy(202, "ChunjoLord", SystemClass.EMPIRE_CHUNJO, 85, 2000000, "Pledge") m.set_election_stage(SystemClass.EMPIRE_CHUNJO, SystemClass.STATUS_VOTING) m.cast_vote(601, SystemClass.EMPIRE_CHUNJO, 55, 202) # 202 gets 1 vote var r_win = m.conclude_election(SystemClass.EMPIRE_CHUNJO) _assert(r_win["success"] == true, "Election concluded successfully") _assert(r_win["winner_pid"] == 202, "Candidate 202 won with majority votes") _assert(m.current_monarchs[SystemClass.EMPIRE_CHUNJO]["pid"] == 202, "Candidate 202 inaugurated as Monarch") func _test_monarch_privileges() -> void: print("\n--- Test 4: Monarch Privileges (Tax & Empire Blessing) ---") var m = SystemClass.new() m.current_monarchs[SystemClass.EMPIRE_JINNO]["pid"] = 301 m.current_monarchs[SystemClass.EMPIRE_JINNO]["name"] = "EmperorJinno" # 1. Non-monarch cannot adjust tax var r_tax_fail = m.set_tax_rate(999, SystemClass.EMPIRE_JINNO, 5) _assert(r_tax_fail["error_code"] == "NOT_MONARCH", "Non-monarch rejected from changing tax") # 2. Monarch sets tax to 8% var r_tax_ok = m.set_tax_rate(301, SystemClass.EMPIRE_JINNO, 8) _assert(r_tax_ok["success"] == true, "Monarch successfully updated tax rate") _assert(m.current_monarchs[SystemClass.EMPIRE_JINNO]["tax_rate"] == 8, "Tax rate is 8%") # 3. Monarch casts empire blessing var r_bless = m.activate_monarch_blessing(301, SystemClass.EMPIRE_JINNO) _assert(r_bless["success"] == true, "Monarch activated empire blessing") _assert(r_bless["blessing_buff"]["exp_bonus"] == 10, "Granted +10% EXP bonus") _assert(r_bless["blessing_buff"]["att_bonus"] == 10, "Granted +10% Attack bonus")