{ "reference": "GameLib/FlyingInstance.cpp", "reference_sha256": "b58a421b74fa57b56710e5666728e7e8b16a2e2b073eeb2b349b3c20b8d00bff", "priority": "P1", "contracts": [], "functions": { "CFlyingInstance::CFlyingInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::CFlyingInstance" ] }, "CFlyingInstance::~CFlyingInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::~CFlyingInstance" ] }, "CFlyingInstance::__Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::__Initialize" ] }, "CFlyingInstance::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::Clear" ] }, "CFlyingInstance::Destroy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::Destroy" ] }, "CFlyingInstance::BuildAttachInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::BuildAttachInstance" ] }, "CFlyingInstance::Create": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::Create" ] }, "CFlyingInstance::__SetTargetDirection": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::__SetTargetDirection" ] }, "CFlyingInstance::__SetTargetNormalizedDirection": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::__SetTargetNormalizedDirection" ] }, "CFlyingInstance::SetFlyTarget": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::SetFlyTarget" ] }, "CFlyingInstance::AdjustDirectionForHoming": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::AdjustDirectionForHoming" ] }, "CFlyingInstance::UpdateAttachInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::UpdateAttachInstance" ] }, "CFlyingInstance::Update": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::Update" ] }, "CFlyingInstance::ClearAttachInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::ClearAttachInstance" ] }, "CFlyingInstance::__Explode": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::__Explode" ] }, "CFlyingInstance::__Bomb": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::__Bomb" ] }, "CFlyingInstance::Render": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::Render" ] }, "CFlyingInstance::RenderAttachInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::RenderAttachInstance" ] }, "CFlyingInstance::SetDataPointer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::SetDataPointer" ] }, "CFlyingInstance::__SetDataPointer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/FlyingInstance.cpp:CFlyingInstance::__SetDataPointer" ] } } }