{ "reference": "GameLib/MapOutdoor.cpp", "reference_sha256": "458a7bb677b6689558c592151fdfea8d1183b260c9a3dc1b39b7505ca4fc6e30", "priority": "P4", "contracts": [], "functions": { "CMapOutdoor::CMapOutdoor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::CMapOutdoor" ] }, "CMapOutdoor::~CMapOutdoor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::~CMapOutdoor" ] }, "CMapOutdoor::Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::Initialize" ] }, "CMapOutdoor::Destroy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::Destroy" ] }, "CMapOutdoor::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::Clear" ] }, "CMapOutdoor::SetTerrainCount": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetTerrainCount" ] }, "CMapOutdoor::OnBeginEnvironment": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::OnBeginEnvironment" ] }, "CMapOutdoor::OnSetEnvironmentDataPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::OnSetEnvironmentDataPtr" ] }, "CMapOutdoor::OnResetEnvironmentDataPtr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::OnResetEnvironmentDataPtr" ] }, "CMapOutdoor::SetEnvironmentScreenFilter": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetEnvironmentScreenFilter" ] }, "CMapOutdoor::SetEnvironmentSkyBox": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetEnvironmentSkyBox" ] }, "CMapOutdoor::SetEnvironmentLensFlare": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetEnvironmentLensFlare" ] }, "CMapOutdoor::SetWireframe": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetWireframe" ] }, "CMapOutdoor::IsWireframe": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::IsWireframe" ] }, "CMapOutdoor::CreateTerrainPatchProxyList": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::CreateTerrainPatchProxyList" ] }, "CMapOutdoor::DestroyTerrainPatchProxyList": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::DestroyTerrainPatchProxyList" ] }, "CMapOutdoor::EnablePortal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::EnablePortal" ] }, "CMapOutdoor::DestroyArea": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::DestroyArea" ] }, "CMapOutdoor::DestroyTerrain": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::DestroyTerrain" ] }, "CMapOutdoor::GetTerrainNum": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetTerrainNum" ] }, "CMapOutdoor::GetPickingPoint": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetPickingPoint" ] }, "CMapOutdoor::__PickTerrainHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::__PickTerrainHeight" ] }, "CMapOutdoor::GetPickingPointWithRay": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetPickingPointWithRay" ] }, "CMapOutdoor::GetPickingPointWithRayOnlyTerrain": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetPickingPointWithRayOnlyTerrain" ] }, "CMapOutdoor::GetHeightMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetHeightMap" ] }, "CMapOutdoor::GetNormalMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetNormalMap" ] }, "CMapOutdoor::GetWaterMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetWaterMap" ] }, "CMapOutdoor::GetWaterHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetWaterHeight" ] }, "CMapOutdoor::GetTerrainNumFromCoord": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetTerrainNumFromCoord" ] }, "CMapOutdoor::BuildViewFrustum": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::BuildViewFrustum" ] }, "CMapOutdoor::__HeightCache_Update": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::__HeightCache_Update" ] }, "CMapOutdoor::__HeightCache_Init": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::__HeightCache_Init" ] }, "CMapOutdoor::GetHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetHeight" ] }, "CMapOutdoor::GetCacheHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetCacheHeight" ] }, "CMapOutdoor::GetNormal": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetNormal" ] }, "CMapOutdoor::GetTerrainHeight": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetTerrainHeight" ] }, "CMapOutdoor::GetBrushColor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetBrushColor" ] }, "CMapOutdoor::GetAreaPointer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetAreaPointer" ] }, "CMapOutdoor::GetTerrainPointer": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetTerrainPointer" ] }, "CMapOutdoor::InitializeFog": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::InitializeFog" ] }, "CMapOutdoor::SaveAlphaFogOperation": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SaveAlphaFogOperation" ] }, "CMapOutdoor::RestoreAlphaFogOperation": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::RestoreAlphaFogOperation" ] }, "CMapOutdoor::SetDrawShadow": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetDrawShadow" ] }, "CMapOutdoor::SetDrawCharacterShadow": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetDrawCharacterShadow" ] }, "CMapOutdoor::GetShadowMapColor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetShadowMapColor" ] }, "CMapOutdoor::isAttrOn": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::isAttrOn" ] }, "CMapOutdoor::GetAttr": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetAttr" ] }, "CMapOutdoor::AddMonsterAreaInfo": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::AddMonsterAreaInfo" ] }, "CMapOutdoor::RemoveAllMonsterAreaInfo": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::RemoveAllMonsterAreaInfo" ] }, "CMapOutdoor::GetMonsterAreaInfoFromVectorIndex": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetMonsterAreaInfoFromVectorIndex" ] }, "CMapOutdoor::AddNewMonsterAreaInfo": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::AddNewMonsterAreaInfo" ] }, "CMapOutdoor::GetBaseXY": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::GetBaseXY" ] }, "CMapOutdoor::SetBaseXY": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetBaseXY" ] }, "CMapOutdoor::SetEnvironmentDataName": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SetEnvironmentDataName" ] }, "CMapOutdoor::__XMasTree_Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::__XMasTree_Initialize" ] }, "CMapOutdoor::XMasTree_Destroy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::XMasTree_Destroy" ] }, "CMapOutdoor::__XMasTree_Create": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::__XMasTree_Create" ] }, "CMapOutdoor::XMasTree_Set": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::XMasTree_Set" ] }, "CMapOutdoor::SpecialEffect_Create": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SpecialEffect_Create" ] }, "CMapOutdoor::SpecialEffect_Delete": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SpecialEffect_Delete" ] }, "CMapOutdoor::SpecialEffect_Destroy": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::SpecialEffect_Destroy" ] }, "CMapOutdoor::ClearGuildArea": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::ClearGuildArea" ] }, "CMapOutdoor::RegisterGuildArea": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::RegisterGuildArea" ] }, "CMapOutdoor::VisibleMarkedArea": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::VisibleMarkedArea" ] }, "CMapOutdoor::DisableMarkedArea": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::DisableMarkedArea" ] }, "CMapOutdoor::ConvertToMapCoords": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/MapOutdoor.cpp:CMapOutdoor::ConvertToMapCoords" ] } } }