{ "reference": "GameLib/MapOutdoorRenderSTP.cpp", "reference_sha256": "a9665552c1e19e9a4449c81b51274f1ea10dd14a29bd4c2fe460387c03b6a371", "priority": "P4", "contracts": [], "functions": { "CMapOutdoor::__RenderTerrain_RenderSoftwareTransformPatch": { "status": "DIVERGENT", "impl": [ "extension/src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__RenderTerrain_RenderSoftwareTransformPatch" ], "note": "No-op: the Godot terrain adapter draws the height-field (PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_RenderPatchSplat": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_RenderPatchNone": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_ApplyStaticShadowRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_ApplyDynamicShadowRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_ApplyFogShadowRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_RestoreStaticShadowRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_RestoreDynamicShadowRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_RestoreFogShadowRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_ApplyRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_RestoreRenderState": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_BuildPipeline": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_SetTransform": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_SetSplatStream": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_SetShadowStream": { "status": "DIVERGENT", "impl": [], "note": "Not built: only called from __RenderTerrain_RenderSoftwareTransformPatch, which is a no-op (Godot draws the terrain, PORT-PLAN §3)." }, "CMapOutdoor::__SoftwareTransformPatch_Initialize": { "status": "PORTED", "impl": [ "extension/src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_Initialize" ] }, "CMapOutdoor::__SoftwareTransformPatch_Create": { "status": "PORTED", "impl": [ "extension/src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_Create" ] }, "CMapOutdoor::__SoftwareTransformPatch_Destroy": { "status": "PORTED", "impl": [ "extension/src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_Destroy" ] } } }