{ "reference": "PRTerrainLib/TextureSet.cpp", "reference_sha256": "91c61efbd2f3622b6a8706206b4d5163605960190391af040b6e5a5c6ad57872", "priority": "P4", "contracts": [], "functions": { "CTextureSet::CTextureSet": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::CTextureSet" ] }, "CTextureSet::~CTextureSet": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::~CTextureSet" ] }, "CTextureSet::Initialize": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Initialize" ] }, "CTextureSet::Create": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Create" ] }, "CTextureSet::Load": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Load" ] }, "CTextureSet::Clear": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Clear" ] }, "CTextureSet::AddEmptyTexture": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::AddEmptyTexture" ] }, "CTextureSet::GetTextureCount": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::GetTextureCount" ] }, "CTextureSet::GetTexture": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::GetTexture" ] }, "CTextureSet::SetTexture": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::SetTexture" ] }, "CTextureSet::Reload": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Reload" ] }, "CTextureSet::AddTexture": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::AddTexture" ] }, "CTextureSet::RemoveTexture": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::RemoveTexture" ] }, "CTextureSet::Save": { "status": "PORTED", "impl": [ "extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Save" ] } } }