{ "reference": "GameLib/ActorInstanceAttach.cpp", "reference_sha256": "ee66f8e15843ec51b51b335906b004f3ea7c80f7509aab88f1282e66e6321e3b", "priority": "P1", "contracts": [], "functions": { "Vietnam_ConvertWeaponVnum": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:Vietnam_ConvertWeaponVnum" ] }, "CActorInstance::AttachSmokeEffect": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachSmokeEffect" ] }, "CActorInstance::__IsLeftHandWeapon": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsLeftHandWeapon" ] }, "CActorInstance::__IsRightHandWeapon": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsRightHandWeapon" ] }, "CActorInstance::__IsWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsWeaponTrace" ] }, "CActorInstance::AttachWeapon": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachWeapon" ] }, "CActorInstance::GetAttachingBoneName": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::GetAttachingBoneName" ] }, "CActorInstance::DettachEffect": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::DettachEffect" ] }, "CActorInstance::AttachEffectByName": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachEffectByName" ] }, "CActorInstance::AttachEffectByID": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachEffectByID" ] }, "CActorInstance::RefreshActorInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::RefreshActorInstance" ] }, "CActorInstance::SetWeaponTraceTexture": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::SetWeaponTraceTexture" ] }, "CActorInstance::UseTextureWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UseTextureWeaponTrace" ] }, "CActorInstance::UseAlphaWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UseAlphaWeaponTrace" ] }, "CActorInstance::UpdateAttachingInstances": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UpdateAttachingInstances" ] }, "CActorInstance::ShowAllAttachingEffect": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::ShowAllAttachingEffect" ] }, "CActorInstance::HideAllAttachingEffect": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::HideAllAttachingEffect" ] }, "CActorInstance::__ClearAttachingEffect": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__ClearAttachingEffect" ] } } }