{ "reference": "GameLib/ActorInstanceMotionEvent.cpp", "reference_sha256": "c52635ab3ee8e8ebdd4f9a96354ebaa33264caa5293b8d70c0b719bc94ae4511", "priority": "P0", "contracts": [], "functions": { "CActorInstance::MotionEventProcess": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::MotionEventProcess" ] }, "CActorInstance::SoundEventProcess": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::SoundEventProcess" ] }, "CActorInstance::__ShowEvent": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::__ShowEvent" ] }, "CActorInstance::__HideEvent": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::__HideEvent" ] }, "CActorInstance::__IsHiding": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::__IsHiding" ] }, "CActorInstance::ProcessMotionEventEffectEvent": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::ProcessMotionEventEffectEvent" ] }, "CActorInstance::ProcessMotionEventEffectToTargetEvent": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::ProcessMotionEventEffectToTargetEvent" ] }, "CActorInstance::ProcessMotionEventSpecialAttacking": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::ProcessMotionEventSpecialAttacking" ] }, "CActorInstance::ProcessMotionEventSound": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::ProcessMotionEventSound" ] }, "CActorInstance::ProcessMotionEventFly": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::ProcessMotionEventFly" ] }, "CActorInstance::ProcessMotionEventWarp": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceMotionEvent.cpp:CActorInstance::ProcessMotionEventWarp" ] } } }