{ "reference": "GameLib/ActorInstancePosition.cpp", "reference_sha256": "92f6bdde00edc8507a40fbb5909468f270c5345847409ee0379d7b882a506608", "priority": "P0", "contracts": [], "functions": { "CActorInstance::NEW_GetLastPixelPositionRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetLastPixelPositionRef" ] }, "CActorInstance::GetPositionVectorRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetPositionVectorRef" ] }, "CActorInstance::GetMovementVectorRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetMovementVectorRef" ] }, "CActorInstance::NEW_SetAtkPixelPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetAtkPixelPosition" ] }, "CActorInstance::SetCurPixelPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::SetCurPixelPosition" ] }, "CActorInstance::NEW_SetSrcPixelPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetSrcPixelPosition" ] }, "CActorInstance::NEW_SetDstPixelPositionZ": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetDstPixelPositionZ" ] }, "CActorInstance::NEW_SetDstPixelPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetDstPixelPosition" ] }, "CActorInstance::NEW_GetAtkPixelPositionRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetAtkPixelPositionRef" ] }, "CActorInstance::NEW_GetSrcPixelPositionRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetSrcPixelPositionRef" ] }, "CActorInstance::NEW_GetDstPixelPositionRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetDstPixelPositionRef" ] }, "CActorInstance::NEW_GetCurPixelPositionRef": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetCurPixelPositionRef" ] }, "CActorInstance::GetPixelPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetPixelPosition" ] }, "CActorInstance::SetPixelPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::SetPixelPosition" ] }, "CActorInstance::__InitializePositionData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::__InitializePositionData" ] } } }