/**************************************************************************/ /* audio_stream_wav.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #include #include #include #include #include namespace godot { Ref AudioStreamWAV::load_from_buffer(const PackedByteArray &p_stream_data, const Dictionary &p_options) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("load_from_buffer")._native_ptr(), 4266838938); CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref())); return Ref::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj(_gde_method_bind, nullptr, &p_stream_data, &p_options)); } Ref AudioStreamWAV::load_from_file(const String &p_path, const Dictionary &p_options) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("load_from_file")._native_ptr(), 4015802384); CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref())); return Ref::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj(_gde_method_bind, nullptr, &p_path, &p_options)); } void AudioStreamWAV::set_data(const PackedByteArray &p_data) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_data")._native_ptr(), 2971499966); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_data); } PackedByteArray AudioStreamWAV::get_data() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_data")._native_ptr(), 2362200018); CHECK_METHOD_BIND_RET(_gde_method_bind, (PackedByteArray())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_format(AudioStreamWAV::Format p_format) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_format")._native_ptr(), 60648488); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_format_encoded; PtrToArg::encode(p_format, &p_format_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_format_encoded); } AudioStreamWAV::Format AudioStreamWAV::get_format() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_format")._native_ptr(), 3151724922); CHECK_METHOD_BIND_RET(_gde_method_bind, (AudioStreamWAV::Format(0))); return (AudioStreamWAV::Format)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_loop_mode(AudioStreamWAV::LoopMode p_loop_mode) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_loop_mode")._native_ptr(), 2444882972); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_loop_mode_encoded; PtrToArg::encode(p_loop_mode, &p_loop_mode_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_loop_mode_encoded); } AudioStreamWAV::LoopMode AudioStreamWAV::get_loop_mode() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_loop_mode")._native_ptr(), 393560655); CHECK_METHOD_BIND_RET(_gde_method_bind, (AudioStreamWAV::LoopMode(0))); return (AudioStreamWAV::LoopMode)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_loop_begin(int32_t p_loop_begin) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_loop_begin")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_loop_begin_encoded; PtrToArg::encode(p_loop_begin, &p_loop_begin_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_loop_begin_encoded); } int32_t AudioStreamWAV::get_loop_begin() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_loop_begin")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_loop_end(int32_t p_loop_end) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_loop_end")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_loop_end_encoded; PtrToArg::encode(p_loop_end, &p_loop_end_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_loop_end_encoded); } int32_t AudioStreamWAV::get_loop_end() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_loop_end")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_mix_rate(int32_t p_mix_rate) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_mix_rate")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_mix_rate_encoded; PtrToArg::encode(p_mix_rate, &p_mix_rate_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_mix_rate_encoded); } int32_t AudioStreamWAV::get_mix_rate() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_mix_rate")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_stereo(bool p_stereo) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_stereo")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_stereo_encoded; PtrToArg::encode(p_stereo, &p_stereo_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_stereo_encoded); } bool AudioStreamWAV::is_stereo() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("is_stereo")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void AudioStreamWAV::set_tags(const Dictionary &p_tags) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("set_tags")._native_ptr(), 4155329257); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_tags); } Dictionary AudioStreamWAV::get_tags() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("get_tags")._native_ptr(), 3102165223); CHECK_METHOD_BIND_RET(_gde_method_bind, (Dictionary())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } Error AudioStreamWAV::save_to_wav(const String &p_path) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamWAV::get_class_static()._native_ptr(), StringName("save_to_wav")._native_ptr(), 166001499); CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0))); return (Error)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_path); } } // namespace godot