{ "reference": "GameLib/WeaponTrace.cpp", "reference_sha256": "6c42e4b397d3ef48c6087cd320703a692aac60a383980e0f30ac6c3b0bb033f4", "priority": "P1", "contracts": [], "functions": { "CWeaponTrace::DestroySystem": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::DestroySystem" ] }, "CWeaponTrace::Delete": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Delete" ] }, "CWeaponTrace::New": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::New" ] }, "CWeaponTrace::Update": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Update" ] }, "CWeaponTrace::BuildVertex": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::BuildVertex" ] }, "CWeaponTrace::Render": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Render" ] }, "CWeaponTrace::UseAlpha": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseAlpha" ] }, "CWeaponTrace::UseTexture": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseTexture" ] }, "CWeaponTrace::SetTexture": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetTexture" ] }, "CWeaponTrace::SetWeaponInstance": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetWeaponInstance" ] }, "CWeaponTrace::SetPosition": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetPosition" ] }, "CWeaponTrace::SetRotation": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetRotation" ] }, "CWeaponTrace::SetLifeTime": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetLifeTime" ] }, "CWeaponTrace::SetSamplingTime": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetSamplingTime" ] }, "CWeaponTrace::TurnOn": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOn" ] }, "CWeaponTrace::TurnOff": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOff" ] }, "CWeaponTrace::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Clear" ] }, "CWeaponTrace::Initialize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Initialize" ] }, "CWeaponTrace::CWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::CWeaponTrace" ] }, "CWeaponTrace::~CWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::~CWeaponTrace" ] } } }