{ "reference": "GameLib/ActorInstanceWeaponTrace.cpp", "reference_sha256": "219a6105a8b6a33470e226af3ca9665e7be27dea99cb111e0a884e2f04d065e9", "priority": "P4", "contracts": [], "functions": { "CActorInstance::TraceProcess": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceWeaponTrace.cpp:CActorInstance::TraceProcess" ] }, "CActorInstance::RenderTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceWeaponTrace.cpp:CActorInstance::RenderTrace" ] }, "CActorInstance::__DestroyWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceWeaponTrace.cpp:CActorInstance::__DestroyWeaponTrace" ] }, "CActorInstance::__ShowWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceWeaponTrace.cpp:CActorInstance::__ShowWeaponTrace" ] }, "CActorInstance::__HideWeaponTrace": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceWeaponTrace.cpp:CActorInstance::__HideWeaponTrace" ] } } }