{ "reference": "GameLib/Property.cpp", "reference_sha256": "5ab915509b46902f2b2be8a0c91834f39b3b07a9ce3cbc782ba7451021137c4b", "priority": "P4", "contracts": [], "functions": { "CProperty::CProperty": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::CProperty" ] }, "CProperty::~CProperty": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::~CProperty" ] }, "CProperty::GetCRC": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::GetCRC" ] }, "CProperty::GetFileName": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::GetFileName" ] }, "CProperty::GetString": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::GetString" ] }, "CProperty::GetSize": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::GetSize" ] }, "CProperty::GetVector": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::GetVector" ] }, "CProperty::PutString": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::PutString" ] }, "CProperty::PutVector": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::PutVector" ] }, "GetTimeString": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:GetTimeString" ] }, "CProperty::Save": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::Save" ] }, "CProperty::ReadFromMemory": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::ReadFromMemory" ] }, "CProperty::Clear": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/Property.cpp:CProperty::Clear" ] } } }