{ "reference": "GameLib/ActorInstanceRender.cpp", "reference_sha256": "1fe9bf66e106844b6e525a1482ff796546fe2be6294d1d8f35c1b136ce7caeb1", "priority": "P4", "contracts": [], "functions": { "CActorInstance::IsDirLine": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::IsDirLine" ] }, "CActorInstance::ShowDirectionLine": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::ShowDirectionLine" ] }, "CActorInstance::SetMaterialColor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetMaterialColor" ] }, "CActorInstance::SetMaterialAlpha": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetMaterialAlpha" ] }, "CActorInstance::OnRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::OnRender" ] }, "CActorInstance::BeginDiffuseRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginDiffuseRender" ] }, "CActorInstance::EndDiffuseRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndDiffuseRender" ] }, "CActorInstance::BeginOpacityRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginOpacityRender" ] }, "CActorInstance::EndOpacityRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndOpacityRender" ] }, "CActorInstance::BeginBlendRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginBlendRender" ] }, "CActorInstance::EndBlendRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndBlendRender" ] }, "CActorInstance::BeginAddRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginAddRender" ] }, "CActorInstance::EndAddRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndAddRender" ] }, "CActorInstance::RestoreRenderMode": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::RestoreRenderMode" ] }, "CActorInstance::SetAddRenderMode": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetAddRenderMode" ] }, "CActorInstance::SetRenderMode": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetRenderMode" ] }, "CActorInstance::SetAddColor": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetAddColor" ] }, "CActorInstance::BeginModulateRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginModulateRender" ] }, "CActorInstance::EndModulateRender": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndModulateRender" ] }, "CActorInstance::SetModulateRenderMode": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetModulateRenderMode" ] }, "CActorInstance::RenderCollisionData": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::RenderCollisionData" ] }, "CActorInstance::RenderToShadowMap": { "status": "PORTED", "impl": [ "extension/src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::RenderToShadowMap" ] } } }