/**************************************************************************/ /* script_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #include #include #include #include #include #include #include #include namespace godot { ScriptEditorBase *ScriptEditor::get_current_editor() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ScriptEditor::get_class_static()._native_ptr(), StringName("get_current_editor")._native_ptr(), 1906266726); CHECK_METHOD_BIND_RET(_gde_method_bind, (nullptr)); return ::godot::internal::_call_native_mb_ret_obj(_gde_method_bind, _owner); } TypedArray ScriptEditor::get_open_script_editors() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ScriptEditor::get_class_static()._native_ptr(), StringName("get_open_script_editors")._native_ptr(), 3995934104); CHECK_METHOD_BIND_RET(_gde_method_bind, (TypedArray())); return ::godot::internal::_call_native_mb_ret>(_gde_method_bind, _owner); } PackedStringArray ScriptEditor::get_breakpoints() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ScriptEditor::get_class_static()._native_ptr(), StringName("get_breakpoints")._native_ptr(), 2981934095); CHECK_METHOD_BIND_RET(_gde_method_bind, (PackedStringArray())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void ScriptEditor::register_syntax_highlighter(const Ref &p_syntax_highlighter) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ScriptEditor::get_class_static()._native_ptr(), StringName("register_syntax_highlighter")._native_ptr(), 1092774468); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, (p_syntax_highlighter != nullptr ? &p_syntax_highlighter->_owner : nullptr)); } void ScriptEditor::unregister_syntax_highlighter(const Ref &p_syntax_highlighter) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ScriptEditor::get_class_static()._native_ptr(), StringName("unregister_syntax_highlighter")._native_ptr(), 1092774468); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, (p_syntax_highlighter != nullptr ? &p_syntax_highlighter->_owner : nullptr)); } void ScriptEditor::goto_line(int32_t p_line_number) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ScriptEditor::get_class_static()._native_ptr(), StringName("goto_line")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_line_number_encoded; PtrToArg::encode(p_line_number, &p_line_number_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_line_number_encoded); } Ref