/**************************************************************************/ /* udp_server.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #include #include #include #include #include namespace godot { Error UDPServer::listen(uint16_t p_port, const String &p_bind_address) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("listen")._native_ptr(), 3167955072); CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0))); int64_t p_port_encoded; PtrToArg::encode(p_port, &p_port_encoded); return (Error)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_port_encoded, &p_bind_address); } Error UDPServer::poll() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("poll")._native_ptr(), 166280745); CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0))); return (Error)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } bool UDPServer::is_connection_available() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("is_connection_available")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } int32_t UDPServer::get_local_port() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("get_local_port")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } bool UDPServer::is_listening() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("is_listening")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } Ref UDPServer::take_connection() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("take_connection")._native_ptr(), 808734560); CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref())); return Ref::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj(_gde_method_bind, _owner)); } void UDPServer::stop() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("stop")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void UDPServer::set_max_pending_connections(int32_t p_max_pending_connections) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("set_max_pending_connections")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_max_pending_connections_encoded; PtrToArg::encode(p_max_pending_connections, &p_max_pending_connections_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_max_pending_connections_encoded); } int32_t UDPServer::get_max_pending_connections() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("get_max_pending_connections")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } } // namespace godot