/**************************************************************************/ /* theme.hpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #pragma once #include #include #include #include #include #include #include #include namespace godot { class Font; class String; class StyleBox; class Texture2D; class Theme : public Resource { GDEXTENSION_CLASS(Theme, Resource) public: enum DataType { DATA_TYPE_COLOR = 0, DATA_TYPE_CONSTANT = 1, DATA_TYPE_FONT = 2, DATA_TYPE_FONT_SIZE = 3, DATA_TYPE_ICON = 4, DATA_TYPE_STYLEBOX = 5, DATA_TYPE_MAX = 6, }; void set_icon(const StringName &p_name, const StringName &p_theme_type, const Ref &p_texture); Ref get_icon(const StringName &p_name, const StringName &p_theme_type) const; bool has_icon(const StringName &p_name, const StringName &p_theme_type) const; void rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_icon(const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_icon_list(const String &p_theme_type) const; PackedStringArray get_icon_type_list() const; void set_stylebox(const StringName &p_name, const StringName &p_theme_type, const Ref &p_texture); Ref get_stylebox(const StringName &p_name, const StringName &p_theme_type) const; bool has_stylebox(const StringName &p_name, const StringName &p_theme_type) const; void rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_stylebox(const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_stylebox_list(const String &p_theme_type) const; PackedStringArray get_stylebox_type_list() const; void set_font(const StringName &p_name, const StringName &p_theme_type, const Ref &p_font); Ref get_font(const StringName &p_name, const StringName &p_theme_type) const; bool has_font(const StringName &p_name, const StringName &p_theme_type) const; void rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_font(const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_font_list(const String &p_theme_type) const; PackedStringArray get_font_type_list() const; void set_font_size(const StringName &p_name, const StringName &p_theme_type, int32_t p_font_size); int32_t get_font_size(const StringName &p_name, const StringName &p_theme_type) const; bool has_font_size(const StringName &p_name, const StringName &p_theme_type) const; void rename_font_size(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_font_size(const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_font_size_list(const String &p_theme_type) const; PackedStringArray get_font_size_type_list() const; void set_color(const StringName &p_name, const StringName &p_theme_type, const Color &p_color); Color get_color(const StringName &p_name, const StringName &p_theme_type) const; bool has_color(const StringName &p_name, const StringName &p_theme_type) const; void rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_color(const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_color_list(const String &p_theme_type) const; PackedStringArray get_color_type_list() const; void set_constant(const StringName &p_name, const StringName &p_theme_type, int32_t p_constant); int32_t get_constant(const StringName &p_name, const StringName &p_theme_type) const; bool has_constant(const StringName &p_name, const StringName &p_theme_type) const; void rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_constant(const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_constant_list(const String &p_theme_type) const; PackedStringArray get_constant_type_list() const; void set_default_base_scale(float p_base_scale); float get_default_base_scale() const; bool has_default_base_scale() const; void set_default_font(const Ref &p_font); Ref get_default_font() const; bool has_default_font() const; void set_default_font_size(int32_t p_font_size); int32_t get_default_font_size() const; bool has_default_font_size() const; void set_theme_item(Theme::DataType p_data_type, const StringName &p_name, const StringName &p_theme_type, const Variant &p_value); Variant get_theme_item(Theme::DataType p_data_type, const StringName &p_name, const StringName &p_theme_type) const; bool has_theme_item(Theme::DataType p_data_type, const StringName &p_name, const StringName &p_theme_type) const; void rename_theme_item(Theme::DataType p_data_type, const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type); void clear_theme_item(Theme::DataType p_data_type, const StringName &p_name, const StringName &p_theme_type); PackedStringArray get_theme_item_list(Theme::DataType p_data_type, const String &p_theme_type) const; PackedStringArray get_theme_item_type_list(Theme::DataType p_data_type) const; void set_type_variation(const StringName &p_theme_type, const StringName &p_base_type); bool is_type_variation(const StringName &p_theme_type, const StringName &p_base_type) const; void clear_type_variation(const StringName &p_theme_type); StringName get_type_variation_base(const StringName &p_theme_type) const; PackedStringArray get_type_variation_list(const StringName &p_base_type) const; void add_type(const StringName &p_theme_type); void remove_type(const StringName &p_theme_type); void rename_type(const StringName &p_old_theme_type, const StringName &p_theme_type); PackedStringArray get_type_list() const; void merge_with(const Ref &p_other); void clear(); protected: template static void register_virtuals() { Resource::register_virtuals(); } public: }; } // namespace godot VARIANT_ENUM_CAST(Theme::DataType);