/**************************************************************************/ /* engine_debugger.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #include #include #include #include #include #include #include #include #include namespace godot { EngineDebugger *EngineDebugger::singleton = nullptr; EngineDebugger *EngineDebugger::get_singleton() { if (unlikely(singleton == nullptr)) { GDExtensionObjectPtr singleton_obj = ::godot::gdextension_interface::global_get_singleton(EngineDebugger::get_class_static()._native_ptr()); #ifdef DEBUG_ENABLED ERR_FAIL_NULL_V(singleton_obj, nullptr); #endif // DEBUG_ENABLED singleton = reinterpret_cast(::godot::gdextension_interface::object_get_instance_binding(singleton_obj, ::godot::gdextension_interface::token, &EngineDebugger::_gde_binding_callbacks)); #ifdef DEBUG_ENABLED ERR_FAIL_NULL_V(singleton, nullptr); #endif // DEBUG_ENABLED if (likely(singleton)) { ClassDB::_register_engine_singleton(EngineDebugger::get_class_static(), singleton); } } return singleton; } EngineDebugger::~EngineDebugger() { if (singleton == this) { ClassDB::_unregister_engine_singleton(EngineDebugger::get_class_static()); singleton = nullptr; } } bool EngineDebugger::is_active() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("is_active")._native_ptr(), 2240911060); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void EngineDebugger::register_profiler(const StringName &p_name, const Ref &p_profiler) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("register_profiler")._native_ptr(), 3651669560); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_name, (p_profiler != nullptr ? &p_profiler->_owner : nullptr)); } void EngineDebugger::unregister_profiler(const StringName &p_name) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("unregister_profiler")._native_ptr(), 3304788590); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_name); } bool EngineDebugger::is_profiling(const StringName &p_name) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("is_profiling")._native_ptr(), 2041966384); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_name); } bool EngineDebugger::has_profiler(const StringName &p_name) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("has_profiler")._native_ptr(), 2041966384); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_name); } void EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("profiler_add_frame_data")._native_ptr(), 1895267858); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_name, &p_data); } void EngineDebugger::profiler_enable(const StringName &p_name, bool p_enable, const Array &p_arguments) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("profiler_enable")._native_ptr(), 3192561009); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enable_encoded; PtrToArg::encode(p_enable, &p_enable_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_name, &p_enable_encoded, &p_arguments); } void EngineDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("register_message_capture")._native_ptr(), 1874754934); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_name, &p_callable); } void EngineDebugger::unregister_message_capture(const StringName &p_name) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("unregister_message_capture")._native_ptr(), 3304788590); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_name); } bool EngineDebugger::has_capture(const StringName &p_name) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("has_capture")._native_ptr(), 2041966384); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_name); } void EngineDebugger::line_poll() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("line_poll")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void EngineDebugger::send_message(const String &p_message, const Array &p_data) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("send_message")._native_ptr(), 1209351045); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_message, &p_data); } void EngineDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("debug")._native_ptr(), 2751962654); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_can_continue_encoded; PtrToArg::encode(p_can_continue, &p_can_continue_encoded); int8_t p_is_error_breakpoint_encoded; PtrToArg::encode(p_is_error_breakpoint, &p_is_error_breakpoint_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_can_continue_encoded, &p_is_error_breakpoint_encoded); } void EngineDebugger::script_debug(ScriptLanguage *p_language, bool p_can_continue, bool p_is_error_breakpoint) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("script_debug")._native_ptr(), 2442343672); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_can_continue_encoded; PtrToArg::encode(p_can_continue, &p_can_continue_encoded); int8_t p_is_error_breakpoint_encoded; PtrToArg::encode(p_is_error_breakpoint, &p_is_error_breakpoint_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, (p_language != nullptr ? &p_language->_owner : nullptr), &p_can_continue_encoded, &p_is_error_breakpoint_encoded); } void EngineDebugger::set_lines_left(int32_t p_lines) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("set_lines_left")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_lines_encoded; PtrToArg::encode(p_lines, &p_lines_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_lines_encoded); } int32_t EngineDebugger::get_lines_left() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("get_lines_left")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void EngineDebugger::set_depth(int32_t p_depth) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("set_depth")._native_ptr(), 1286410249); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_depth_encoded; PtrToArg::encode(p_depth, &p_depth_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_depth_encoded); } int32_t EngineDebugger::get_depth() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("get_depth")._native_ptr(), 3905245786); CHECK_METHOD_BIND_RET(_gde_method_bind, (0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } bool EngineDebugger::is_breakpoint(int32_t p_line, const StringName &p_source) const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("is_breakpoint")._native_ptr(), 921227809); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); int64_t p_line_encoded; PtrToArg::encode(p_line, &p_line_encoded); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_line_encoded, &p_source); } bool EngineDebugger::is_skipping_breakpoints() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("is_skipping_breakpoints")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void EngineDebugger::insert_breakpoint(int32_t p_line, const StringName &p_source) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("insert_breakpoint")._native_ptr(), 3780747571); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_line_encoded; PtrToArg::encode(p_line, &p_line_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_line_encoded, &p_source); } void EngineDebugger::remove_breakpoint(int32_t p_line, const StringName &p_source) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("remove_breakpoint")._native_ptr(), 3780747571); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_line_encoded; PtrToArg::encode(p_line, &p_line_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_line_encoded, &p_source); } void EngineDebugger::clear_breakpoints() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(EngineDebugger::get_class_static()._native_ptr(), StringName("clear_breakpoints")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } } // namespace godot