/**************************************************************************/ /* node3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #include #include #include #include #include #include namespace godot { void Node3D::set_transform(const Transform3D &p_local) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_transform")._native_ptr(), 2952846383); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_local); } Transform3D Node3D::get_transform() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_transform")._native_ptr(), 3229777777); CHECK_METHOD_BIND_RET(_gde_method_bind, (Transform3D())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_position(const Vector3 &p_position) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_position")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_position); } Vector3 Node3D::get_position() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_position")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_rotation(const Vector3 &p_euler_radians) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_rotation")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_euler_radians); } Vector3 Node3D::get_rotation() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_rotation")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_rotation_degrees(const Vector3 &p_euler_degrees) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_rotation_degrees")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_euler_degrees); } Vector3 Node3D::get_rotation_degrees() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_rotation_degrees")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_rotation_order(EulerOrder p_order) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_rotation_order")._native_ptr(), 1820889989); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_order_encoded; PtrToArg::encode(p_order, &p_order_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_order_encoded); } EulerOrder Node3D::get_rotation_order() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_rotation_order")._native_ptr(), 916939469); CHECK_METHOD_BIND_RET(_gde_method_bind, (EulerOrder(0))); return (EulerOrder)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_rotation_edit_mode(Node3D::RotationEditMode p_edit_mode) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_rotation_edit_mode")._native_ptr(), 141483330); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_edit_mode_encoded; PtrToArg::encode(p_edit_mode, &p_edit_mode_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_edit_mode_encoded); } Node3D::RotationEditMode Node3D::get_rotation_edit_mode() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_rotation_edit_mode")._native_ptr(), 1572188370); CHECK_METHOD_BIND_RET(_gde_method_bind, (Node3D::RotationEditMode(0))); return (Node3D::RotationEditMode)::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_scale(const Vector3 &p_scale) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_scale")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_scale); } Vector3 Node3D::get_scale() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_scale")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_quaternion(const Quaternion &p_quaternion) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_quaternion")._native_ptr(), 1727505552); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_quaternion); } Quaternion Node3D::get_quaternion() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_quaternion")._native_ptr(), 1222331677); CHECK_METHOD_BIND_RET(_gde_method_bind, (Quaternion())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_basis(const Basis &p_basis) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_basis")._native_ptr(), 1055510324); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_basis); } Basis Node3D::get_basis() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_basis")._native_ptr(), 2716978435); CHECK_METHOD_BIND_RET(_gde_method_bind, (Basis())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_global_transform(const Transform3D &p_global) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_global_transform")._native_ptr(), 2952846383); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_global); } Transform3D Node3D::get_global_transform() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_global_transform")._native_ptr(), 3229777777); CHECK_METHOD_BIND_RET(_gde_method_bind, (Transform3D())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } Transform3D Node3D::get_global_transform_interpolated() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_global_transform_interpolated")._native_ptr(), 4183770049); CHECK_METHOD_BIND_RET(_gde_method_bind, (Transform3D())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_global_position(const Vector3 &p_position) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_global_position")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_position); } Vector3 Node3D::get_global_position() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_global_position")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_global_basis(const Basis &p_basis) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_global_basis")._native_ptr(), 1055510324); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_basis); } Basis Node3D::get_global_basis() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_global_basis")._native_ptr(), 2716978435); CHECK_METHOD_BIND_RET(_gde_method_bind, (Basis())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_global_rotation(const Vector3 &p_euler_radians) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_global_rotation")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_euler_radians); } Vector3 Node3D::get_global_rotation() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_global_rotation")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_global_rotation_degrees(const Vector3 &p_euler_degrees) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_global_rotation_degrees")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_euler_degrees); } Vector3 Node3D::get_global_rotation_degrees() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_global_rotation_degrees")._native_ptr(), 3360562783); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } Node3D *Node3D::get_parent_node_3d() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_parent_node_3d")._native_ptr(), 151077316); CHECK_METHOD_BIND_RET(_gde_method_bind, (nullptr)); return ::godot::internal::_call_native_mb_ret_obj(_gde_method_bind, _owner); } void Node3D::set_ignore_transform_notification(bool p_enabled) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_ignore_transform_notification")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enabled_encoded; PtrToArg::encode(p_enabled, &p_enabled_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enabled_encoded); } void Node3D::set_as_top_level(bool p_enable) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_as_top_level")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enable_encoded; PtrToArg::encode(p_enable, &p_enable_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enable_encoded); } bool Node3D::is_set_as_top_level() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("is_set_as_top_level")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_disable_scale(bool p_disable) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_disable_scale")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_disable_encoded; PtrToArg::encode(p_disable, &p_disable_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_disable_encoded); } bool Node3D::is_scale_disabled() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("is_scale_disabled")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } Ref Node3D::get_world_3d() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_world_3d")._native_ptr(), 317588385); CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref())); return Ref::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj(_gde_method_bind, _owner)); } void Node3D::force_update_transform() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("force_update_transform")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::set_visibility_parent(const NodePath &p_path) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_visibility_parent")._native_ptr(), 1348162250); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_path); } NodePath Node3D::get_visibility_parent() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_visibility_parent")._native_ptr(), 4075236667); CHECK_METHOD_BIND_RET(_gde_method_bind, (NodePath())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::update_gizmos() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("update_gizmos")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::add_gizmo(const Ref &p_gizmo) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("add_gizmo")._native_ptr(), 1544533845); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, (p_gizmo != nullptr ? &p_gizmo->_owner : nullptr)); } TypedArray> Node3D::get_gizmos() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("get_gizmos")._native_ptr(), 3995934104); CHECK_METHOD_BIND_RET(_gde_method_bind, (TypedArray>())); return ::godot::internal::_call_native_mb_ret>>(_gde_method_bind, _owner); } void Node3D::clear_gizmos() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("clear_gizmos")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::set_subgizmo_selection(const Ref &p_gizmo, int32_t p_id, const Transform3D &p_transform) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_subgizmo_selection")._native_ptr(), 3317607635); CHECK_METHOD_BIND(_gde_method_bind); int64_t p_id_encoded; PtrToArg::encode(p_id, &p_id_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, (p_gizmo != nullptr ? &p_gizmo->_owner : nullptr), &p_id_encoded, &p_transform); } void Node3D::clear_subgizmo_selection() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("clear_subgizmo_selection")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::set_visible(bool p_visible) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_visible")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_visible_encoded; PtrToArg::encode(p_visible, &p_visible_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_visible_encoded); } bool Node3D::is_visible() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("is_visible")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } bool Node3D::is_visible_in_tree() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("is_visible_in_tree")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::show() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("show")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::hide() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("hide")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::set_notify_local_transform(bool p_enable) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_notify_local_transform")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enable_encoded; PtrToArg::encode(p_enable, &p_enable_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enable_encoded); } bool Node3D::is_local_transform_notification_enabled() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("is_local_transform_notification_enabled")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::set_notify_transform(bool p_enable) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_notify_transform")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enable_encoded; PtrToArg::encode(p_enable, &p_enable_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enable_encoded); } bool Node3D::is_transform_notification_enabled() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("is_transform_notification_enabled")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void Node3D::rotate(const Vector3 &p_axis, float p_angle) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("rotate")._native_ptr(), 3436291937); CHECK_METHOD_BIND(_gde_method_bind); double p_angle_encoded; PtrToArg::encode(p_angle, &p_angle_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_axis, &p_angle_encoded); } void Node3D::global_rotate(const Vector3 &p_axis, float p_angle) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("global_rotate")._native_ptr(), 3436291937); CHECK_METHOD_BIND(_gde_method_bind); double p_angle_encoded; PtrToArg::encode(p_angle, &p_angle_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_axis, &p_angle_encoded); } void Node3D::global_scale(const Vector3 &p_scale) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("global_scale")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_scale); } void Node3D::global_translate(const Vector3 &p_offset) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("global_translate")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_offset); } void Node3D::rotate_object_local(const Vector3 &p_axis, float p_angle) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("rotate_object_local")._native_ptr(), 3436291937); CHECK_METHOD_BIND(_gde_method_bind); double p_angle_encoded; PtrToArg::encode(p_angle, &p_angle_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_axis, &p_angle_encoded); } void Node3D::scale_object_local(const Vector3 &p_scale) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("scale_object_local")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_scale); } void Node3D::translate_object_local(const Vector3 &p_offset) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("translate_object_local")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_offset); } void Node3D::rotate_x(float p_angle) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("rotate_x")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_angle_encoded; PtrToArg::encode(p_angle, &p_angle_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_angle_encoded); } void Node3D::rotate_y(float p_angle) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("rotate_y")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_angle_encoded; PtrToArg::encode(p_angle, &p_angle_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_angle_encoded); } void Node3D::rotate_z(float p_angle) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("rotate_z")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_angle_encoded; PtrToArg::encode(p_angle, &p_angle_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_angle_encoded); } void Node3D::translate(const Vector3 &p_offset) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("translate")._native_ptr(), 3460891852); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_offset); } void Node3D::orthonormalize() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("orthonormalize")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::set_identity() { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("set_identity")._native_ptr(), 3218959716); CHECK_METHOD_BIND(_gde_method_bind); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner); } void Node3D::look_at(const Vector3 &p_target, const Vector3 &p_up, bool p_use_model_front) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("look_at")._native_ptr(), 2882425029); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_use_model_front_encoded; PtrToArg::encode(p_use_model_front, &p_use_model_front_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_target, &p_up, &p_use_model_front_encoded); } void Node3D::look_at_from_position(const Vector3 &p_position, const Vector3 &p_target, const Vector3 &p_up, bool p_use_model_front) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("look_at_from_position")._native_ptr(), 2086826090); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_use_model_front_encoded; PtrToArg::encode(p_use_model_front, &p_use_model_front_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_position, &p_target, &p_up, &p_use_model_front_encoded); } Vector3 Node3D::to_local(const Vector3 &p_global_point) const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("to_local")._native_ptr(), 192990374); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_global_point); } Vector3 Node3D::to_global(const Vector3 &p_local_point) const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(Node3D::get_class_static()._native_ptr(), StringName("to_global")._native_ptr(), 192990374); CHECK_METHOD_BIND_RET(_gde_method_bind, (Vector3())); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner, &p_local_point); } } // namespace godot