/**************************************************************************/ /* path_follow2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #include #include #include #include namespace godot { void PathFollow2D::set_progress(float p_progress) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_progress")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_progress_encoded; PtrToArg::encode(p_progress, &p_progress_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_progress_encoded); } float PathFollow2D::get_progress() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("get_progress")._native_ptr(), 1740695150); CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void PathFollow2D::set_h_offset(float p_h_offset) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_h_offset")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_h_offset_encoded; PtrToArg::encode(p_h_offset, &p_h_offset_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_h_offset_encoded); } float PathFollow2D::get_h_offset() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("get_h_offset")._native_ptr(), 1740695150); CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void PathFollow2D::set_v_offset(float p_v_offset) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_v_offset")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_v_offset_encoded; PtrToArg::encode(p_v_offset, &p_v_offset_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_v_offset_encoded); } float PathFollow2D::get_v_offset() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("get_v_offset")._native_ptr(), 1740695150); CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void PathFollow2D::set_progress_ratio(float p_ratio) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_progress_ratio")._native_ptr(), 373806689); CHECK_METHOD_BIND(_gde_method_bind); double p_ratio_encoded; PtrToArg::encode(p_ratio, &p_ratio_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_ratio_encoded); } float PathFollow2D::get_progress_ratio() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("get_progress_ratio")._native_ptr(), 1740695150); CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void PathFollow2D::set_rotates(bool p_enabled) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_rotates")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enabled_encoded; PtrToArg::encode(p_enabled, &p_enabled_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enabled_encoded); } bool PathFollow2D::is_rotating() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("is_rotating")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void PathFollow2D::set_cubic_interpolation(bool p_enabled) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_cubic_interpolation")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_enabled_encoded; PtrToArg::encode(p_enabled, &p_enabled_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enabled_encoded); } bool PathFollow2D::get_cubic_interpolation() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("get_cubic_interpolation")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } void PathFollow2D::set_loop(bool p_loop) { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("set_loop")._native_ptr(), 2586408642); CHECK_METHOD_BIND(_gde_method_bind); int8_t p_loop_encoded; PtrToArg::encode(p_loop, &p_loop_encoded); ::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_loop_encoded); } bool PathFollow2D::has_loop() const { static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(PathFollow2D::get_class_static()._native_ptr(), StringName("has_loop")._native_ptr(), 36873697); CHECK_METHOD_BIND_RET(_gde_method_bind, (false)); return ::godot::internal::_call_native_mb_ret(_gde_method_bind, _owner); } } // namespace godot