{ "reference": "../../Client/Eternexus/root/networkmodule.py", "reference_sha256": "6ba2215f4e8d97f38b72e46c89ecb527f551cd3084ca198dfcef2b970af233cd", "priority": "P3", "contracts": [], "functions": { "PopupDialog.__init__": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.__init__" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.__del__": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.__del__" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.LoadDialog": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.LoadDialog" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.Open": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.Open" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.Close": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.Close" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.Destroy": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.Destroy" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.OnPressEscapeKey": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.OnPressEscapeKey" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "PopupDialog.OnIMEReturn": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:PopupDialog.OnIMEReturn" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.__init__": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.__init__" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.__del__": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.__del__" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.Destroy": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.Destroy" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.Create": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.Create" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetPhaseWindow": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetPhaseWindow" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.__ChangePhaseWindow": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.__ChangePhaseWindow" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.CreatePopupDialog": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.CreatePopupDialog" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetLogoPhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetLogoPhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetLoginPhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetLoginPhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SameLogin_SetLoginPhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SameLogin_SetLoginPhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetSelectEmpirePhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetSelectEmpirePhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetReselectEmpirePhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetReselectEmpirePhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetSelectCharacterPhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetSelectCharacterPhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetCreateCharacterPhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetCreateCharacterPhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetTestGamePhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetTestGamePhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetLoadingPhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetLoadingPhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetGamePhase": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetGamePhase" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.Connect": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.Connect" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetConnectInfo": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetConnectInfo" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.GetConnectAddr": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.GetConnectAddr" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetLoginInfo": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetLoginInfo" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.CancelEnterGame": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.CancelEnterGame" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.SetCharacterSlot": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.SetCharacterSlot" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.GetCharacterSlot": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.GetCharacterSlot" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] }, "MainStream.EmptyFunction": { "status": "RUN_AS_IS", "impl": [ "pack://networkmodule.py:MainStream.EmptyFunction" ], "evidence": [ "script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk", "script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager" ] } } }