/**************************************************************************/ /* logger.hpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #pragma once #include #include #include #include #include namespace godot { class ScriptBacktrace; class String; class Logger : public RefCounted { GDEXTENSION_CLASS(Logger, RefCounted) public: enum ErrorType { ERROR_TYPE_ERROR = 0, ERROR_TYPE_WARNING = 1, ERROR_TYPE_SCRIPT = 2, ERROR_TYPE_SHADER = 3, }; virtual void _log_error(const String &p_function, const String &p_file, int32_t p_line, const String &p_code, const String &p_rationale, bool p_editor_notify, int32_t p_error_type, const TypedArray> &p_script_backtraces); virtual void _log_message(const String &p_message, bool p_error); protected: template static void register_virtuals() { RefCounted::register_virtuals(); if constexpr (!std::is_same_v) { BIND_VIRTUAL_METHOD(T, _log_error, 27079556); } if constexpr (!std::is_same_v) { BIND_VIRTUAL_METHOD(T, _log_message, 2678287736); } } public: }; } // namespace godot VARIANT_ENUM_CAST(Logger::ErrorType);