/**************************************************************************/ /* slider.hpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ // THIS FILE IS GENERATED. EDITS WILL BE LOST. #pragma once #include #include #include namespace godot { class Slider : public Range { GDEXTENSION_CLASS(Slider, Range) public: enum TickPosition { TICK_POSITION_BOTTOM_RIGHT = 0, TICK_POSITION_TOP_LEFT = 1, TICK_POSITION_BOTH = 2, TICK_POSITION_CENTER = 3, }; void set_ticks(int32_t p_count); int32_t get_ticks() const; bool get_ticks_on_borders() const; void set_ticks_on_borders(bool p_ticks_on_border); Slider::TickPosition get_ticks_position() const; void set_ticks_position(Slider::TickPosition p_ticks_on_border); void set_editable(bool p_editable); bool is_editable() const; void set_scrollable(bool p_scrollable); bool is_scrollable() const; protected: template static void register_virtuals() { Range::register_virtuals(); } public: }; } // namespace godot VARIANT_ENUM_CAST(Slider::TickPosition);