{ "reference": "UserInterface/NProtectGameGuard.cpp", "reference_sha256": "11fa237443d661caf6f96500d029761b3d5754cb144370aa40e982f8cf13e26b", "priority": "P4", "contracts": [], "functions": { "NPGameMonCallback": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_IsGameGuardError": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_InitGameGuard": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_RunGameGuard": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_NoticeGameGuardInitError_HongKong": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_NoticeGameGuardInitError_International": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_NoticeGameGuardProcError_HongKong": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_NoticeGameGuardProcError_International": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" }, "LocaleService_NoticeGameGuardMessasge": { "status": "N_A", "note": "whole file under #ifdef USE_NPROTECT_GAMEGUARD, not defined by the shipped Locale_inc.h" } } }